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Witch Strandings review | PC Gamer

Byadmin

Jul 6, 2022


Need to know

What is it? A new strand game following in the footsteps of Death Stranding.

Release date July 7, 2022

Developer Strange Scaffold

Publisher Modern Wolf

Reviewed on RTX 3080 Ti, Intel i7-8086K, 16GB RAM

Multiplayer? No

Link Steam page (opens in new tab) 

I don’t pay much attention to my humble mouse. Like a limb, I use it every day and would struggle without it, but when was the last time I gave it any consideration? Aside from when I need to charge it, I just let it get on with things. Witch Strandings, though, puts the peripheral front-and-centre, making your cursor the hero and, with few exceptions, the only way you can interact with its doomed world. 

Back in 2019, discussing what genre Death Stranding slotted into, Hideo Kojima claimed it was something new: a strand game. The defining feature of this new genre was forging social connections, which in the case of Death Stranding was done by delivering packages and linking up the disparate communities of human survivors. A mix, then, of walking sims and community-minded games like Stardew Valley and Animal Crossing. 

(Image credit: Strange Scaffold)

Despite being a brief, minimalist game where you play a wee ball of light on a quest to save a forest and its depressed critters from a witch’s curse, Witch Strandings is absolutely a sibling to Death Stranding. These depressed critters, who were once human, need a friend, you see, and for that friend to deliver food and medicine to cure what ails them. 



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