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Wargroove 2 review | PC Gamer

Byadmin

Sep 28, 2023


NEED TO KNOW

What is it? Turn-based fantasy strategy inspired by Advance Wars
Release date October 5, 2023
Expect to pay $20/£16.75
Developer Chucklefish & Robotality
Publisher Chucklefish
Reviewed on Windows 11, Nvidia 4090, Intel i9-13900k, 64GB DDR5 RAM
Steam Deck Supported
Multiplayer? Local, Online, Co-op & PvP
Link Official Site

The original Wargroove came at just the right time. The world had been starved for more Advance Wars style strategy for years, and Chucklefish’s cheery fantasy reimagining of War World’s tanks n’ choppers combat into knights and dragons hit the spot. Over four years later, Wargroove 2 arrives on the scene, and while this sequel is bigger and better than ever, it perhaps struggles to stand out against the recent Switch revival of the classic popcorn strategy series.

For newcomers, Wargroove was a turn-based, kid-friendly fantasy strategy game with a saturday morning cartoon vibe. Despite simple controls, comparatively short battles and stat-blocks on units being basic enough to internalize, there was real strategic depth, with enough hard and soft counters to make dramatic comebacks possible and heroic pushes against the odds. It was also almost mechanically near-identical to Intelligent Systems’ classic Advance Wars.

22 playable commanders, each with two charge levels on their Groove powers. (Image credit: Chucklefish)

Wargroove 2 is more of that. A lot more, although accessible to newcomers. The main story is set a couple years after the nearly-world-ending events of the original Wargroove, and split up into five campaigns. One prologue/tutorial, then an escalation through three separate (and increasingly challenging) stories focused on ground, air and naval combat respectively, and then culminating in a final stretch of missions that ties together all the mechanical and narrative threads the game has been building up to that point.



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