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Valorant 3.0 Patch Notes: New Agent, Weapon Price Changes & More

Byadmin

Jun 20, 2021


A new episode always brings meta-changing features and the Valorant 3.0 update is no different.


Valorant’s patch 3.0 will mark the beginning of Episode 3 and will be one of the biggest updates the game has ever received. The upcoming update will bring weapon price changes, adjustments to the credit requirement, and a brand new agent KAY/O. In addition to this, Riot will instate a major rank reset to make the game fairer for all the players. Here is a glimpse of the known upcoming changes in the Valorant Episode 3 Act 1 “Reflection.”

New Agent: KAY/O

Valorant agent KAY/O holds a rifle at its hip with the Valorant logo in red on a dark background.

KAY/O is the new agent releasing into the game and is introducing some new mechanics. He’s an Initiator robotic agent who has the ability to disable the enemy team’s abilities by using his ultimate, and if he gets knocked down, he can be revived by any agent. He’s the first agent to utilize a suppression mechanic, which makes enemies affected unable to use their own abilities. Between the revive and suppression, he’s truly bringing a lot to the table and pushing the boundaries of the game.

Weapon Price Changes

Prices of almost every weapon will be changed after Valorant 3.0 update, and most of them will see a decrease in price. This includes the Operator, which will now cost 300 credits less than the before, meaning you will now be able to buy it a lot earlier than before if you manage your economy wisely.

However, on the other hand, players who love to dominate with the Judge have bad news coming, as its cost will be increased by 250 credits. These weapon price changes will prove to be a game-changer, so here is the complete list of the new weapon prices:

  • Ares: 1600 Credits to 1550 Credits
  • Bucky: 900 Credits to 850 Credits
  • Bulldog: 2100 Credits to 2050 Credits
  • Frenzy: 500 Credits to 450 Credits
  • Guardian: 2400 Credits to 2250 Credits
  • Judge: 1600 Credits to 1850 Credits
  • Marshal: 1000 Credits to 950 Credits
  • Operator: 5000 Credits to 4700 Credits
  • Shorty: 200 Credits to 150 Credits
  • Stinger: 1100 Credits to 950 Credits

Agent balance changes

Along with the changes in the weapon prices, Riot will be making adjustments to almost every agent, including the costs of their abilities and/or ultimate points to balance them out. In addition to this, nearly every agent got nerfed, and Raze, who has been the favorite among the players, is getting quite a big hit because of her overpowered nature due to the significantly lower price of Boombot utility. Here is the complete list of upcoming changes:

  • Astra
    • Astral Stars Cost: 200 Credits to 150 Credits
    • Only one free star will be available
  • Breach
    • Aftershock Cost: 100 Credits to 200 Credits
    • Instead of one large explosion, now Aftershock will have three small explosions of 60 damage.
    • Flashpoint Cost: 200 Credits to 250 Credits
    • Flashpoint Charges: 3 Charges to 2 Charges
  • Brimstone
    • Incendiary: 200 Credits to 250 Credits
  • Cypher
    • You will require seven Ult points instead of six to acquire Neural Theft
  • KAY/O
    • Frag Cost: 200 Credits
    • Flash Cost: 250 Credits
    • Zero Point: Free Signature Ability
    • You will require seven Ult points to acquire NULL/cmd
  • Jett
    • Cloudburst Cost: 100 Credits to 200 Credits
    • Updraft Cost: 100 Credits to 150 Credits
    • You will require seven Ult points instead of six to acquire Blade Storm
  • Omen
    • Shrouded Step Cost: 100 Credits to 150 Credits
    • Paranoia Cost: 400 Credits to 300 Credits
  • Phoenix
    • Curveball Cost: 100 Credits to 150 Credits
  • Reyna
    • Leer Cost: 200 Credits to 250 Credits
  • Raze
    • Boombot Cost: 200 Credits to 400 Credits
    • You will require eight Ult points instead of seven to acquire Showstopper
  • Sage
    • Slow Orb Cost: 100 Credits to 200 Credits
    • You will require eight Ult points instead of seven to acquire Resurrection
  • Skye
    • Trailblazer Cost: 200 Credits to 250 Credits
    • Guiding Light Cost: 100 Credits to 150 Credits
    • Guiding Light Chargers: 3 Charges to 2 Charges
    • Every 40s Guiding Light flashes will now regenerate
  • Sova
    • Owl Drone Cost: 300 Credits to 400 Credits
    • Shock Bolt Cost: 100 Credits to150 Credits
    • You will require eight Ult points instead of seven to acquire Hunter’s Fury
  • Viper
    • Snake Bites Cost: 100 Credits to 200 Credits
  • Yoru
    • Blindside Cost: 200 Credits to 250 Credits

The post Valorant 3.0 Patch Notes: New Agent, Weapon Price Changes & More appeared first on Esports News Network | ESTNN.



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