• Tue. Nov 19th, 2024

Ultima Online’s devs once identified item-dupers en masse, then burned all their houses and stores to rubble

Byadmin

Oct 4, 2022


Ultima Online is one of the longest-running and most influential MMOGs out there, and is currently celebrating 25 years. (There’s even a special shield to mark the occasion.) Such a prestigious anniversary has inspired some of the talent behind the game to reminisce about their time on the game, including programmer and game designer Tim Cotten. His story is an absolute doozy.

Cotten writes about an omnipresent gremlin for gaming, and particularly massively multiplayer games like Ultima Online: item duplicating, or duping. He first encountered the problem as a player of the game, way back in the heady launch year of 1997, when he witnessed two players dropping chests at a particular area of the map and excitedly jabbering ““it worked! omgz!”



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