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The modern Metroidvania had a vintage year, but the simplest one is the best

Byadmin

Dec 26, 2021


Staff Picks

The PC Gamer Game of the Year Awards 2021

(Image credit: Future)

In addition to our main Game of the Year Awards 2021, each member of the PC Gamer team is shining a spotlight on a game they loved this year. We’ll post new staff picks, alongside our main awards, throughout the rest of the month.

Praise be the staunchly uninnovative modern indie Metroidvania. There are a lot of them, and like Desmond Hume in Lost, with his reserve of Dickens novels, I have to practice restraint so that I’ll never run out.

Not that I’ll likely ever run out of games in this style: 2021 was a huge year for the exploration-platformer genre. Axiom Verge 2, Ender Lilies, Aeterna Noctis, F.I.S.T and Greak: Memories of Azur are among the heavy hitters, and that’s without mentioning Metroid Dread, which is already on PC via emulation. But my favourite Metroidvania of 2021—favourite overall game, really—is Astalon: Tears of the Earth. It’s that rare breed of game that feels like it was an absolute joy to make, a real labour of love.

Astalon: Tears of the Earth

(Image credit: LABS Works)

Like a lot of modern Metroidvanias, it has a few vaguely novel twists. Astalon has several playable characters who you can swap between on the fly, representing fairly typical RPG-style archetypes. Each has a different combat style—Algus shoots fireballs, Arias uses a sword, Kyuli a bow and arrow—and each accumulates their own array of map-expanding power-ups. These include Kyuli’s ability to endlessly scale walls, Algus’s handy Cloak of Levitation, and Arias’ power to cut through otherwise impenetrable walls.

While Astalon requires patience—especially when it comes to navigating the labyrinthine tower—it isn’t deliberately difficult.



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