Glen Schofield, the director behind the highly anticipated The Callisto Protocol, has apologised for posting a tweet regarding development crunch.The tweet was posted up over the weekend, and described how the team at Striking Distance Studios are working long hours in the run up to the game’s launch this December. However, Schofield removed the tweet not long after after receiving a heap of negative comments.Here’s what the tweet said:I only talk about the game during an event. We are working 6-7 days a week, nobody’s forcing us. Exhaustion, tired, Covid but we’re working. Bugs, glitches. perf fixes. 1 last pass thru audio. 12-15 hr days.This is gaming. Hard work. Lunch, dinner working. U do it cause ya luv it.Related Content – Sony PS5 Complete Guide – Everything Explained On PlayStation 5 For New UsersSchofield later apologise, writing:Anyone who knows me knows how passionate I am about the people I work with. Earlier I tweeted how proud I was of the effort and hours the team was putting in. That was wrong. We value passion and creativity, not long hours. I’m sorry to the team for coming across like this.The Callisto Protocol is slated for release on December 2, 2022 for PS5, PS4, PC, Xbox Series X/S and Xbox One.[Source – Glen Schofield on Twitter]
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