• Wed. Oct 23rd, 2024

Starfield fans are already reverse-engineering the game’s map

Byadmin

Jul 5, 2022


It’s going to be a fair bit longer before we finally get to explore Starfield (opens in new tab)‘s galaxy. Unless, of course, you’re dedicated enough to reverse engineer Bethesda’s star-map based on six fleeting seconds of trailer footage, compile it into a 3D executable, and release it into the wild for curious fans.

That’s exactly what coder Sebastian Werhausen did with Starfield Navigator (opens in new tab), a tool that lets you explore a rough approximation of Starfield’s galaxy based on what we know so far, which is just a very quick shot from the gameplay reveal trailer (opens in new tab).

“That scene was used to track all visible stars and reconstruct their ingame position,” Werhausen explains in a readme. “The footage included seven named stars, three of them are real star systems (Sol, Alpha Centauri and Porrima). The real-life position of those stars were used to calibrate the reconstruction.”

(Image credit: Sebastian Werhausen)

In an insights section, Werhausen notes that of the 100+ stars promised for the final game, 75 were visible in the trailer. Of the seven labelled systems, three are real stars—and by using distance, position and colour, he was able to identify three more (Altair, Barnard and Sirius).



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