Final Fantasy VII Remake Part 3 could potentially shift to Unreal Engine 5 if Square Enix determines it would speed up the game’s development time, Naoki Hamaguchi has revealed during an interview with CG World.The director of Final Fantasy VII Rebirth revealed that the project took about four years to develop, and was produced in tandem with the Intermission DLC for Final Fantasy VII Remake. However, he admitted that Unreal Engine 5 could be employed for the third and final chapter in FFVII Remake project, should the development team want to get it in players’ hands as quickly as possible. We’ll have to assess the pros and cons of [Unreal Engine 5], but I think it’s possible. However, I think what our users want most right now is to deliver the final game in the series in a good form as soon as possible. We’ll think about it objectively and decide whether changing the environment will accelerate that, or whether it’s best to make it all at once as it is.Related Content — Upcoming PS5 Games 2024: The Best PS5 Games Coming Soon Final Fantasy VII Remake Part 3 is currently targeting a 2027 launch window according to Square Enix, which means it’ll be out a little faster than Rebrith, which arrived four years after FFVII Remake. Few details on the game have been revealed yet, but it is confirmed that the development team are looking to expand combat to give players more freedom in battle.Final Fantasy VII Rebirth was released for the PS5 in February 2024, and you can read our full verdict on the game here.[Source – CG World via Genki on X, Games Radar]
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