• Thu. Oct 31st, 2024

Soulstorm Enhanced Edition Free Update Coming to PS5/PS4

Byadmin

Oct 19, 2021



Microids has announced Oddworld: Soulstorm Enhanced Edition. This new version of Oddworld: Soulstorm includes all previously released updates and gameplay enhancements made to the base game with even more changes and fixes to come. Oddworld Inhabitants later confirmed those who already own Oddworld: Soulstorm on PlayStation 5, PlayStation 4, and PC will receive the Enhanced Edition update for free, while the base version of game will be updated to the Enhanced Edition on the various storefronts for any new purchasers.Details on the gameplay enhancements are scarce at the moment but will include “improved gameplay mechanics and motion code.” While we thought the game was stormier than it should be at launch with a plethora of bugs, the developer has been working hard to fix many of the issues. The latest patch was version 1.13 released in June and featured a long list of fixes. They can be seen below to give you some idea of what has been fixed since Oddworld: Soulstorm‘s initial release.Oddworld: Soulstorm Versison 1.13 Patch NotesLevel-specific bug fixesFix for incorrectly spawning RPG Slig in Yards ending descentFix for Mudokons teleporting onto a small lift in EscapeFix for being able to see fire through a platform in HijackFix to ensure Quarma for each level is set correctlyFix to a specific rocksaw in NecrumFix to prevent Abe being locked if he hit a checkpoint while crouched and then stood up in Slig BarracksMultiple out-of-gameworld jump fixesDying after pressing the final button in Yards no longer locks the gameMudokons no longer get stuck at the bottom of the destructible tower in Necrum MinesAdjustments to the position of mines in Necrum Mines to allow for easier interaction with a doorThe destruction of the bridge in Ruins no longer leaves a piece of wooden bridge on the groundThe rocksaws in Necrum no longer drift apart in their timingFix to intro cutscene in Necrum MinesAbe-related bug fixesImprovements to Abe’s backwards walk when stealth aimingImprovements to the haptic feedback on PlayStation 5 throughout the gamePlayers can now alter their throw distance when using a mouse on PC by adjusting the aim distance or using the scrollwheelAbe no longer auto-crouches when pushing against a pounderAbe no longer dies when touching an inactive pounderAbe will no longer get zapped on respawning after being zappedImprovements to the possession orb controlsAbe will now be correctly crushed under a slamdoor when an NPC has pulled that door’s leverAbe now correctly animates when unlocking a locked lockerImprovements to monkeybarsImprovements to Abe’s motioncode when rolling and hoistingFixes for a bug that caused Abe to roll indefinitely in SanctumAI/NPC bug fixesFixes to Sligs randomly appearing to be frozen in Eye Of The StormSligs no longer have a delayed reaction to bouncy rock candySligs will now correctly raise the alert level when hit with a non-lethal itemSligs no longer shoot through possessed Sligs if they are too close to an edgeMudokon hats no longer pop off when Muds are told to wait and then followMudokons no longer chatter when killedThe Sligs in Ruins now continue to fire upon the Mudokons after waking from being knocked outSick Muds no longer become sick again if Abe heals before talking to themMudokons no longer throw into the distance at Sligs far away in Feeco DepotMudokons now react properly to slamdoors being closedMudokons no longer stop following Abe for a brief second when he double jumpsDead Slogs no longer distort their meshes when being hitOther fixesThe Royal Jelly effects now correctly persist after a checkpointMines now restore their spinning components after a checkpointImprovements to the GameSpeak control settings on PCThe PlayStation 5 light bar will now be on by default for new playersImprovements to texture resolution on PlayStation 4Further fixes to non-visible, closed slamdoors (especially in Slig Barracks)Mortar shells (in Blimp and Sorrow Valley) have been adjusted for difficulty and now accurately land where Abe would have been when they were fired, making them more predictable and avoidableImprovements to subtitlesImprovements to the voiceover in the final fightItems from crates will no longer fall through the floor after Abe respawns in The BlimpFixes to the Gameplay Master TrophyAdded Master Volume to the audio settingsImprovements to Greeter audioWelding torches now respect the “Reduce Strobing” accessibility optionAdditions to the creditsSmoke clouds (for example, from steam grates or smoke bombs) have reduced highlights when they pickup light from Slig gunfireFixes to certain pickups not being present after a respawn in The FunicularOddworld: Soulstorm Enhanced Edition is due to be released at the end of November. The game will also debut on Xbox Series X/S and Xbox One at the same time.[Source: Microids, Oddworld, Oddworld Inhabitants]



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