Bokeh Game Studio has shared some new details on the company’s debut project, Slitterhead, during a Q&A with Junya Okura (Game Director), Keiichiro Toyama (Creative Director) and Kazunobu Sato (Producer).Toyama-san, who was the brains behind the original Silent Hill back in 1999, revealed that Slitterhead “doesn’t fully enter the horror genre,” but rather “spans over multiple genres where horror is expressed.”From there, I wanted to widen the player base who could access the game, including players who don’t usually play horror games. I wanted a game that could be enjoyed for its action, yet whose concept doesn’t solely revolve around killing enemies. It conflicts the mind, making the players reluctant to enter certain fights. I want to achieve both action and drama with this game.Related Content – Sony PS5 Complete Guide – Everything Explained On PlayStation 5 For New UsersElsewhere, Okura-san said that Bokeh Game Studio is eager to “focus on entertainment rather than plain horror,” although said there is still a “terror aspect” to the project. “There are some slow and fast moments as well. I’d like to include some horror elements in the slower parts, balancing with the frenzy action moments.”Previously, Toyama said that any potential remake of Silent Hill would have to ‘rethink the concept to make it interesting.’ Konami is rumored to be working on multiple entries in the psychological horror franchise, but nothing has been announced yet.Slitterhead is currently in the early stages of development and has yet to attract a release date.[Source – GamingBolt]
Source link