• Thu. Nov 28th, 2024

Paladins Update 2.54 Brings RWBY Crossover, Balance Changes, And Bug Fixes

Byadmin

Jun 29, 2022



Hi-Rez Studios has unwrapped the Paladins update 2.54 patch notes for you to gawk at, which comes with support for the RWBY crossover, as well as a bunch of key bug fixes and balance changes. Read up on the Paladins patch notes below.Related Content – Sony PS5 Complete Guide – Everything Explained On PlayStation 5 For New UsersRWBY CROSSOVER PASSRuby Rose and her team of huntresses join the world of Paladins in its newest Crossover Pass – RWBY! Instantly unlock the Ruby Rose Vora skin for purchasing, and unlock a total of 30 levels of rewards as you play!Players can also purchase a Buy All option to get all content in the RWBY Crossover Pass instantly!REWARDSInstant Unlock50% Experience & Gold BoostRuby Rose VoraLevel 9 UnlockLevel 19 UnlockLevel 29 UnlockOTHER CROSSOVER PASS EXCLUSIVE UNLOCKSLevel 4 UnlockWeiss Schnee – Static AvatarLevel 7 UnlockWhite Fang’s Bite – Death StampLevel 10 UnlockYang Xiao Long – Static AvatarLevel 11 Unlock (Free)Ruby’s Mark – Static SprayLevel 13 Unlock (Free)Blake Belladonna – Static Avatarlevel 17 UnlockLife and Death – Death CardLevel 18 Unlock (Free)Level 22 UnlockOver the Threshold – Loading FrameLevel 24 UnlockZwei Love You! – Animated SprayLevel 28 UnlockRuby Rose – Animated AvatarTRIALS OF THE REALMNew Trials and rewards await you with the release of the RWBY! Complete these challenges each week to unlock a variety of cosmetics, currency, and XP rewards.Unlocks300 Crystals120,000 Gold6x Event Pass LevelsEvent Pass Team BoostersSkin BoostersQrow Branwen – Static AvatarSalem, the Witch – Animated AvatarSalem’s Mark – Static SprayGrimm Tidings – Animated SprayBoooring! – Rei EmotePoised to Strike – Vora MVPLIMITED TIME MODESThe RWBY patch will feature 3 unique and 4 previously popular modes that rotate throughout the patch cycle. Each week there will be a different limited time mode available, from midnight Friday until 8am on Monday, EST. Here’s are some quick previews of what to expect next:Trade District OnlyStarting with the RWBY Patch, for every patch onward that has a new map rework, we will be adding an LTM for the first week that only includes that map. This way, you can jump right into the action on our new map content without waiting for it in a normal queue!Trade District Only does exactly this, hop into a KOTH or TDM match of the Trade District rework!Test MapsUnfinished, but not unplayable. Check out a variety of siege test maps during Paladins’ development, including Salt, Eastwatch, Bog District, and more!Support SkirmishLet the heals overtake you! Play as support champions only in this TDM mode, with 35% reduced cooldowns on all abilities!CUSTOMIZATIONSSalem SerisAvailable in the Mythological Treasures ChestCan be purchased directlyQrow Branwen CorvusAvailable in the Mythological Treasures ChestCan be purchased directlyStellar Witch LillithAvailable in the Beyond Science ChestCan be purchased directlyDefragged InaraBATTLE PASS 2020 CHESTSMAP UPDATE – TRADE DISTRICTDev CommentaryTrade District is the last of the Magistrate city maps to receive the visual upgrade we began with the Magistrate’s Archives map. The buildings have all been updated to the signature Magistrate aesthetic, dark metal, and stonework with red accents, and the overall map has been made into a much more urban environment. Tightly packed row houses and soaring spires line the streets. Care has been taken to add additional shops to the map and improve existing ones. Flowerbeds have been added throughout the map as accents to the imposing buildings to create a more inviting space. All throughout the map, areas have been opened up to offer a glimpse of the city beyond this district, making the world feel as though it extends far beyond the bounds of the play space. In the distance silhouetted by the sunset, keen-eyed players will spot the imposing towers of Stone Keep keeping watch over the city below. We hope players enjoy exploring this reimagining of Trade District.GENERAL UPDATESDev CommentaryWe’ve done several things in this patch to improve the experience for all players, but with an emphasis on New Players in particular. Between updating our free Champion roster, unifying the Ability order across several screens, and allowing players to toggle Auto-Buy on and off in the Item store, it should be easier than ever to get your friends into Paladins. We’ve got love for our existing players as well, though. Namely, we’ve brought several new options to Custom Games, so you can truly customize them more than ever before!Expanded Custom Game OptionsWe’ve added the following as Advance Settings in Custom Games:Disable Health RegenGlobal Cooldown ReductionGlobal Movement SpeedIn-hand Attack: Damage AmplifierStarting CreditsUltimate CooldownItem Store Auto-BuyPlayers will now be able to re-enable or disable Auto-Buy as they wish during a match, from within the Item Store menu.Unified Ability OrderThe new HUD ability order default for both centered and uncentered is:In-hand | Offhand | Ability 1 | Ability 2 | UltimateExisting accounts will have the order they’re used to preserved as either Legacy Centered or Legacy Uncentered.The out-of-match Champion screen and in-match Ability Info screen will match the new default order.Update Free Champion RosterWe’ve replaced a few Champions with ones that are more new-player friendly. Players who owned them previously will be awarded them (so no one will lose a Champion they have masteries/skins for), but new players will instead have access to the new set.Cassie is no longer free, but Tiberius is instead. Ruckus is no longer free, but Khan is instead, and we’ve added Ash as a free Champion as well. Jenos is no longer free, but Furia is instead.Ash and Furia have been removed from the Gold Edition, and Jenos has been added.Khan and Tiberius have been removed from the Deluxe Edition, and Ruckus and Cassie have been added.BALANCEDev CommentaryDeveloper Commentary: This midseason update has an emphasis on quality of life changes. These are many topics that have been on the list for a while or that have been requested by the community. With a healthy balance of buffs and nerfs, this list should have something for every player!GeneralAlmost all On-Killing-Blow cards have been converted to On-Elimination effects instead. Notable exceptions are cards interacting with specific mark mechanics (Lex and Tyra). You’ll see these changes detailed below for each Champion who had such a card.Items 350Increased scaling value {5.5|11|16.5}% 300Increased scaling value {5|10|15}%GuardianIncreased scaling value {7|14|21}%ProvisionLethalityNew: Increase your Movement Speed by {20|40|60}% for 2.5s after getting an Elimination.AndroxusAbilitiesRevolverThe Cursed Revolver talent has now been added to his base kit.New: Fire an automatic revolver, dealing 550 damage every 0.5s. Has a maximum Ammo count of 6 and is fully effective up to 50 units.TalentsCursed RevolverReworkedNew: Your Revolver applies an effect that lasts for 2s, dealing damage every 0.15s, that increases damage the longer it remains on the enemy. Maximum damage per hit is 50.CardsSpitefulNew: Generate {1|1}% Ultimate charge after hitting at least one enemy with Defiance.VengeanceNew: Heal for {30|30} after hitting at least one enemy with Defiance.Betty la BombaAbilitiesGrenade LauncherIncreased direct hit damage 600 650Increased indirect hit damage 510 560Increased reload speed by 10%Hail of BombsDecreased damage per explosion 390 370Reduced knockback per explosion by 25%Bomb KingAbilitiesSticky BombsRemoved midair inaccuracyCardsShock and AweNew: Increase your Movement Speed by {3|3}% for 4s after hitting at least one enemy with Detonate.UncontrolledNew: Reduce your active Cooldowns by {8|8}% after getting an Elimination.BuckCardsStomping GroundNew: Reduce all active Cooldowns by {12|12}% after getting an Elimination.CassieCardsMegatonReworkedNew: Increase the explosive radius of Blast Shot by {5|5}%.Corvus {5|5}%Increased the threshold requirement 60%New ResolveDecreased scaling {50|50}Unexpected ComplicationsIncreased Ammo generated 8DredgeAbilitiesCursed HowitzerRemoved midair inaccuracyHarpoonRemoved midair inaccuracyKrakenReduced time to activate 1.7sDrogozCardsThrill of the HuntNew: Reduce the Cooldown of Thrust by {13|13}% after getting an Elimination.EvieCardsAvalancheNew: Increase your Movement Speed by {8|8}% for 4s after getting an Elimination.ImpactNew: Reduce your active Cooldowns by {8|8}% after getting an Elimination.Killing FrostNew: Reduce the Cooldown of Soar by {13|13}% after getting an Elimination.FernandoCardsLast StandReduced Healing scaling value {100|100} {90|90}Reduced the active threshold 40%IncinerateIncreased scaling value {0.4|0.4}sHot PursuitNo longer has an internal Cooldown before this effect can activate again.FuriaAbilitiesKindle SoulReduced the size of the targeting cone.TalentsSolar BlessingIncreased Health every second 2000 3000Added a small 0.3s delay before which you cannot reactivate Pyre StrikeAdded a minimum duration that Pyre Strike will exist in place after reactivation, regardless of the initial duration remaining.GrohkTalentsSpirit’s DomainIncreased Healing every second 750GroverAbilitiesBlossomDecreased burst Healing 800 650Now also applies a Healing over time effect for 300 over 2.5s on hitGrover can now see his own Healing circle radiusCrippling ThrowThrowing AxeRemoved midair inaccuracyTalentsDeep RootsReworkedNew: Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around them, Healing nearby allies for 150 every 0.5s for 2.5s.Rampant BloomingReworkedNew: Heal for a burst of 500 and an additional 300 over 2s at your location when you finish ViningInaraAbilitiesStone SpearRemoved midair inaccuracyJenosKinessaSniper Rifle (Sniper Mode)Increased time to fully charge shot 1s 1.2sDecreased accuracy in the air and after jumpingTransporterReduced the time before you teleport 1.1sOppressor MinesMines will no longer target mounted enemiesReduced projectile speed by 20%HeadhunterTalentsOppressionNow also increases the Cooldown of Oppressor Mines by 2s.CardsGeneratorReduced scaling value {1.5|1.5}sPower SupplyReduced scaling value {12|12}%KogaCardsGale StormNew: Generate {3|3}% Energy after hitting at least one enemy with Skewer.LexAbilitiesRetributionYour marked target now has a UI element to indicate they’ve been chosen for Retribution.LianCardsInheritanceNew: Reduce your active Cooldowns by {8|8}% after getting an Elimination.LillithAbilitiesHeart of CrimsonDecreased knockback applied by your shots by 55%Blood HexMal’DambaAbilitiesMending SpiritsIncreased the Cooldown Reduction applied when you miss 1.75sOctavia 435Increased effective range 125 150Increased minimum damage done at maximum range 50LeapPlayers can now use the “Jump” keybind to stop in the air.PipTalentsMega PotionIncreased bonus healing 115%Combat MedicRe-added self-knockback inflicted by Potion Launcher shots with this talent equipped.RaumTalentsSubservienceReworkedNew: All your living allies are Healed for 2% of their maximum Health for each Soul Harvested.This applies to all allies, regardless of range.ReiTalentsRestraintSpirit Link now no longer prioritizes allies over enemies.CardsRefreshing BreakReduced scaling value {0.2|0.2}%Sha LinTalentsSand TrapNow also increases the Cooldown of Impaler Arrow by 1s.SkyeAbilitiesWrist CrossbowIncreased the effective range 45 55NOTE: The description incorrectly stated that it had an effective range of 30. This was not the case.TalentsPreparationReworkedNew: While Hidden is active, reduce the damage you take by 75% and increase your Movement Speed by 20%, but reduce the maximum duration of Hidden to 2s. The duration of Hidden cannot be increased.StrixGeneralBase Health increased 2000TiberiusAbilitiesBladed ChakramsIncreased damage on direct hit 650 675Increased damage on bounce 500Heavy BladeIncreased projectile speed by 6%Crouching TigronTorvaldTyraCardsTrail BlazerNew: Generate {3|3} Ammo after getting an Elimination.VatuAbilitiesDashReduced effectiveness of the Damage Reduction during dash 60%VII 210Increased maximum range 175 200Increased effective range 100Explosive DodgeCan now dash in the airBombs will only spawn if close to the groundBombs spawned by Dash can now be shot and destroyedSmoothed out the damage falloff curves for all fire modesDecree 77This Ultimate was incorrectly taking too long to charge its fear. It is now properly 0.35sTalentsOverchargedReduced the time before the damage occurs to 0.8sCardsThe FearNew: Reduce your active Cooldowns by {0.8|0.8}s after getting an Elimination while in Burst Mode.ViktorVivian 165Increased effective range 90VoraAbilitiesDeadly ScytheReduced projectile size by 10%YagorathDevourIncreased base Ultimate Health 3500 3750Reduced time after Ultimate breaks 2.5s 2sReduced time before the pull begins 1.1s 0.9sReduced minimum distance 50TalentsCorrosive AcidIncreased Caustic Spray damage 40YingTalentsLife ExchangeNow reduces the Cooldown of Shatter by 3s if you miss your Shatter Heal.ZhinCardsFan the FlamesNew: Reduce the Cooldown of Billow by {14|14}% after getting an Elimination.HeartlessNew: Increase your Movement Speed by {6|6}% for 4s after getting an Elimination.BUG FIXESChampionsBetty La BombaFixed an issue where Betty’s Queen of Diamonds and Royal Explosive skins did not display her grenades when using her Deadly Game Emote.CassieFixed an issue where the Tinder Cassie skin displayed and was used whenever the player attempted to use or equip the Timber skin.DrogozFixed an issue where Drogoz’s Decimate card applied its explosion radius increase effect to Rocket Launcher Weapon Shots instead of Salvo shots.ImaniFixed an issue where Imani’s Pyre Ball weapon VFX would get stuck on her hands if she interrupted the charge of her Weapon Shot with Inferno Cannon or Elemental Shift.LillithFixed an issue where Lillith’s Blood Hex ability was not scaling to 600 Healing on its last tick.MojiFixed an issue where Moji’s Familiar Spit and Familiar Spray ability UI in the HUD would unnecessarily duplicate.SaatiAddressed an issue where getting interrupted and killed during Saati’s Ultimate, Wallbang, could cause Saati to respawn without Pips and be unable to regenerate Pips for the remainder of the match.Fixed an issue where Saati’s Dead Ringer ability would not spawn her cardboard cutout at the intended location.TalusFixed an issue where Talus’ Monkey King and Wukong skins were using each other’s Loading Screen splash arts.YagorathFixed an issue where Yagorath’s Sight Begets Strength talent was not increasing the cooldown of Primal Vision when equipped.YingFixed an issue where Ying’s Jurassic skin had missing facial animations.GeneralFixed an issue where the Special Quest to “Watch for Free Rewards!” was missing messages and could not be completed.Fixed an issue where the Friends List displayed that a player was in Match Lobby when they were actually in a Match.Fixed an issue where the Win-Loss column for the Ranked Leaderboard UI had improper text scaling.Fixed an issue where the Refer-A-Friend system sent players to a broken web page.Fixed various collision issues in the Warder’s Gate map.Fixed an issue where a purchased skin’s voice line was not playing upon purchasing that skin.Fixed an issue where attempting to queue when you have a Deserter in your party would play an incorrect system message.Fixed an issue where Gamepad players could not roll excess Diamond Troves, Golden Caches, or Flair and Style chests for Crystals if they owned all the items in those chests.Fixed an issue where Audio lines in menus would play on top of each other instead of cutting themselves off when a new Audio line would begin to play.Fixed an issue where PlayStation Crossplay Settings displayed broken text as one of their options in their Crossplay options.Fixed an issue where the PlayStation controller UI display in Settings denoted the incorrect button as the Touchpad.Fixed an issue where Champion hover states in some menus were not being put on the frontmost UI layer.Fixed an issue where reminder messages could overlap in the Death Cam screen in matches.Fixed an issue where Players could select Play while waiting to load into the Match Lobby of a Custom Game, causing them to not load the Match Lobby UI properly.Fixed an issue where Players could select to Return to Lobby from Custom Games or Training Games multiple times in the same match.Updated some UI in the Trials of the Realm screen to remove some irrelevant Gamepad callouts.Updated some UI in the Quests screen to remove some irrelevant Keyboard and Mouse callouts when using Gamepad.Updated some UI in the Play screen to prevent multiple hover states in the Regions sub-menu.PTS BALANCE CHANGESAndroxusTalentsCursed RevolverReduced maximum damage per hit 50BuckCardsStomping GroundIncreased scaling value {12|12}%CorvusCardsCrushing ExpectationsIncreased scaling {2.5|2.5}%EvieCardsKilling FrostIncreased the scaling value {13|13}%FuriaAbilitiesPyre StrikeReverted initial delay period during which you could not stop the beamGrohkAbilitiesLightning StaffReduced damage per hit at base 75Totemic WardReduced bonus to Area of Effect 25%MaelstromNow also increases the damage of Lightning Staff to 75KinessaAbilitiesSniper RifleReverted jump inaccuracy penaltyHeadhunterReverted the prefire on HeadhunterCardsPower SupplyIncreased the time before this card can activate again after activation 15sMakoaAbilitiesCannonReduced Effective Range 80SaatiSkyeTalentsPreparationIncreased maximum duration of Hidden 2sYingTalentsLife ExchangeReduced the benefit to Cooldown return on missing Shatter 3s[Source – Paladins]



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