After releasing a massive content update, the Enshrouded dev team has released a hotfix for the bugs that have been bothering players in the game after the new patch release.
The Enshrouded Hotfix shares the Version Number: 511168, and is labeled as Hotfix #10. The full patch notes OR the Hotfix Notes, the bug fixes can be found below:
• Fixed an issue that could lead to enemies no longer moving after playing a longer session.
• Fixed an issue with flickering roof textures when tessellation is enabled on some AMD GPUs. -> **Known issue:** there are some other flickering textures with tessellation issues on some AMD GPUs
• Fixed a missing recipe for Blue Luminescent Blocks. -> **Known issue:** the glow is tinted green at the moment.
• Fixed several rare crashes.
• Hitting summoned Hollow Hounds no longer damages the summoners.
• Fixed an issue that could cause the rage phase of melee Hollows to not use the correct eye VFX.
• Fixed an issue with gold and silver sarcophagi to not use the correct loot pool. The chance for Hollow Halls-specific loot should be higher now.
• Fixed a few visual issues with assets in the Hollow Halls such as incorrectly flickering braziers.
• Fixed Hollow Elite’s textures not properly dissolving when defeated.
• Fixed some instances of incorrect ambient sounds in the Hollow Halls.
To view the full changes in the Enshrouded patch, click here.
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