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Jake Jump 2021 TA community event round-up and data analysis

Byadmin

Aug 15, 2021



The inaugural Jake Jump TA community event came to a close recently, and as we like to do, we thought we’d take a look back at some of the stats and highlights from this new event. Jake Jump is a new kind of contest that rewards players more for going back into their collections and grabbing some achievements from older games. The scoring system for this first run of the event was simple enough — achievements are worth a base value of one point, with an additional point for each year it has been since you last popped an achievement in that game. We’ve had loads of great feedback about the event and will likely tweak the scoring system for when we bring Jake Jump back in the future, in order to better reward players for using those older games, so watch this space! For now, though, let’s take a look back at the event and see how you all got on…ParticipantsIn total, 4,302 players signed up for Jake Jump, with a healthy 4,179 actually earning at least one point during the contest period. That makes for an impressive turnout rate of 97%, although it does mean that the remaining 3% of players didn’t register a single achievement in the three weeks that Jake Jump ran.A total of 40 points were needed to ‘complete’ the challenge and earn its badge — not an especially taxing target and one that 3,303 players were able to meet or beat. That’s a commendable 77% of participants (or 79% of active participants), with most beating it by a pretty considerable margin. In fact, the top performer managed to beat the target score a whopping 67 times over. Who? Let’s find out!Top playersHere are the top ten Jake Jump performers, based purely on total points earned.#GamertagPointsAchievementsAverage points per achievement1eLiTeMC2512,6839422.852TeslaLovat1c2,4962,49313StrayedViper2,1802,1451.024seamonkeypowder2,0361,5421.325Unmet Player1,6281,4491.126Beanpotter1,4208611.657JohnnieMonkey1,3261578.458Gortus1,3051906.879NeoMasster1,2551,253110Scouse Canadian1,1783243.63As you can see from the average scores, there’s a real mix of approaches here. Several brute forced their way into the top ten with sheer volume of achievements, a few much higher averages and lower achievement counts point to players who made the most of their older games, and the remaining ones looking like a mix of the two. You might argue that going for almost exclusively single-point achievements — those from games that either had never been played on that account, or had been played recently — isn’t really in keeping with the spirit of this event, and we’d be inclined to agree, so let’s see how things look when we take one-pointers out of the equation entirely.Impressively, eLiTeMC251 hangs on to that top spot, and even extends the lead by a pretty massive margin, so there’s no question over who the top performer was in the first ever Jake Jump event. Congratulations! Losing just 466 points in one-pointers means that just over half of their achievements were worth two or more points, which would mean they revisited almost 500 started-but-not-completed games! The event activity feed is almost dizzying, bouncing between games we’d forgotten even existed with achievement unlocks often mere minutes apart suggesting ruthless efficiency. A few familiar names from the overall top ten stick around as well, joined by some from much lower down the overall leaderboard — PureRhapsody and amokaner soar up from the low 30s thanks to a focus on older games rather than recent releases, while NawtyCawty shoots up all the way from 41, losing only four points from their overall score when single-point achievements are removed.Top games and achievementsThe most commonly used non-2021 release was Halo: The Master Chief Collection, with 5,767 achievements popped — an average of just under 1.4 unlocks per active participant. The Game Pass favourite actually only came third overall in terms of number of achievements unlocked, beaten out by some very unlikely (and much more recent) competition. Restless Night only pipped Halo by a few hundred achievements, proving popular in the community when it launched a few weeks back due to it being a pretty easy completion with a list that namechecks achievement hunters. Top by an absolute mile, though, was Olympic Games Tokyo 2020, which had a Free Play Days appearance that sent a lot of folks running for its relatively easy completion, explaining the 10,174 achievements that were popped in the sports game. A timely title update for the awful Castle of no Escape also worked in a lot of players’ favour, adding new achievements to unlock in the 2019 Xitilon release. Y’all unlocked 4,307 achievements worth a ridiculous 850,000G (over a million if you factor in the Windows 10 stack as well) — by far the most awarded by any game used during the contest, and twice as much as any other game bar the second place one. Which, of course, was another Xitilon game that had an easy title update in July. In fact, going by Gamerscore unlocked in each game, Xitilon titles accounted for seven of the top ten games, and 13 of the top 20. Ridiculous. Xitilon only took second place in terms of total achievements unlocked by publisher, mind, beaten convincingly by the power of Game Pass and Xbox Game Studios.TriviaThis is always fun, so let’s do it again!31 participants managed to unlock their badge by hitting 40 points using just three achievements — a feat only possible for players with unclaimed achievements from way back in the early days of the Xbox 360 on their tags.Achievements were unlocked in 4,785 unique games over the course of the event, although this does include additional stacks so the actual number would be a little lower. How much lower exactly, we couldn’t say without manually combing through almost 5,000 games — we love you and all, but we don’t love you that much.19 players missed out on their badge by just a single point, ending on 39 points. The highest placing person who didn’t unlock a single achievement worth more than one point was lucas1987, who made it all the way to 19th place on the overall leaderboard with 933 single-point achievements unlocked across 93 different games.If you look at which developers’ games had the most achievements unlocked during the event, it’s just a little bit close at the top. Sega comes in at the top (with 89% of unlocks actually coming from the Olympics game), but only beats out shovelware studio grin robot by a mere six achievement unlocks.The Speed Demon award goes to Inspector Blake, who earned the event badge in just 25 minutes using only four achievements.20 players only managed to unlock a single achievement from a recently played or freshly started game, making them elite members of the One Point Club. You know who you are. Or maybe you don’t! It’s cool either way. Well, there you have it! Thanks to everyone who took part (and helped in devising, organising, and running the event), and we’ll be back with another fun community event soon!



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