• Thu. Nov 28th, 2024

I keep getting lost on my way home from trading wood to trolls and giving crystals to chickens in this strange but cosy survival game

Byadmin

Jun 28, 2024


There’s a charming nonsense to Into the Emberlands’ economy. It starts out pretty straightforward: buy an axe, chop down a tree, collect the wood. But then what do you do with that wood? You find a troll and give it to him, of course, in exchange for a crystal shard. Then you can take that to a giant chicken who can make your lantern bigger, so you can travel far enough to reach the petal fields and buy some shears to harvest flowers to give to a petalologist in exchange for… sorry, have I lost you? 

Let me take it back a few steps. In structure, Emberlands is an odd sort of survival game. Playing from a top-down perspective, you guide a charming little traveller on jaunts out from their home village into the wilderness by clicking where you want them to go, harvesting resources and gathering lost villagers along the way. But the further they walk, the more the light of their lantern diminishes—if it runs out before they get home, they’re dead, and you lose all your items and upgrades.

(Image credit: Tiny Roar)

With no enemies or hazards, this is at first a very calm pursuit. Short, safe trips into the colourful forest allow you to quickly blaze through the early objectives and slowly upgrade your village with new facilities and shops. Into the Emberlands is very much a “cosy game”, and for a while I thought it was just going for a completely sedate experience.



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