Start your week with a Monday briefing of the most read articles from the global mobile games industry in the last seven days on PocketGamer.biz:
1) How to make a great Free-to-Play game in three steps [UPDATE]
Director of Product Chase Shi says that ‘monetisation is a part of the gameplay’
2) Google’s new ad policy could be bad news for hypercasual games
Indie developers might find user acquisition and monetisation hit hard on September 1st
3) Tencent is developing a handheld cloud gaming console
The device is being developed with Logitech
4) The highest-grossing mobile games of the quarter revealed
A new study examines the mid-core, casino, and casual markets
5) The Global Game Jam and Photon Engine announces Back to School Multiplayer Game Jam
Players can use any device to compete in the multiplayer game jam from next month
PLUS
These all-time, all-star stories are some of the most popular articles from our archives: