Game data platform GRID has announced a VALORANT-focused partnership with esports statistics tracking platform Tracker Network.
The partnership will see GRID’s VALORANT data API integrated into the Tracker Network platform, allowing users a range of real-time information for matches.
Tracker Network is a well-known statistics and data platform that provides insights and data on a wide range of competitive games, such as League of Legends, Rocket League, Rainbow Six: Siege and VALORANT. The platform tracks a wide range of statistics, including broader ones such as world rankings but also game-specific stats such as, for example, the number of shots attempted in Rocket League.
GRID is one of the premier providers of real-time esports data and has secured partnerships with game developers such as Ubisoft for its Rainbow Six esports series as well as Riot Games for League of Legends and VALORANT. The company also recently partnered with Bayes Esports for the Esports World Cup and is behind the Champion of Champions Tour, a large esports event series.
GRID will offer its real-time data to Tracker Network, which will allow the platform to use real-time information to provide better statistics to users. This integration, according to both two partners, will combine historical and live data and offer users match history, match tickers, an upcoming matches calendar and other visualisation tools. This is made possible through the GRID API and the data company’s partnership with Riot Games which allows it access to the official data created by the game client itself.
Mikael Westerling, Chief Sales Officer at GRID, commented on the partnership: “Partnering with Tracker Network to enhance their Valorant Tracker is a significant step forward in how fans and players engage with esports data.
“By combining our live, official data capabilities with Tracker Network’s extensive platform, we are expanding an interactive and sustainable esports ecosystem with products truly speaking to the fans’ needs.”