Launching a new MMORPG is never easy – along with all the regular worries of releasing any game to the public, you also have to deal with server strain, and ensuring that players can explore the world and interact as intended. You’re contending with established titans such as World of Warcraft and FF14, and with big-budget new free-to-play games like Throne and Liberty. Indie MMO The Quinfall recently launched into early access on Friday January 24, offering a vast medieval fantasy world for players to explore. It promises plenty to do across both PvE and PvP, with dozens of professions and a driving central story, but server issues and optimization concerns have left it with a negative Steam reception so far.
After three beta tests, early access for The Quinfall is now underway. Developer Vawraek Technology has crafted a vast environment it hails as “the world’s largest MMORPG map,” boasting 2016 square kilometers across five distinct biomes, with changing seasons and a day-night cycle. Its world has been plunged into civil war, and you’ll have to decide whether you’re interested in sowing the seeds of chaos or attempting to restore peace.
Along with a character creator, there are nine different classes based on your weapon type and dozens of professions to learn. The Quinfall offers everything from on-foot combat to “thrilling ship battles, island skirmishes, and castle sieges.” You can focus on PvE play if you prefer, or take on the challenge of PvP. There’s a building system allowing you to create an island base for your clan, ways to trade with other players or set up character routes, and numerous mounts and pets to unlock.
At launch, The Quinfall reached a peak concurrent player count of just over 6,000, and has been hovering around 3,000 active users in the two days since. The user response, however, has been rather tepid. Just 24% of the more than 1,500 Steam reviews recommend it, giving the new game the dreaded ‘mostly negative’ rating on the Valve store. Among the major complaints are an inability to connect to the game or getting stuck in loading screens.
The other problems described by some of those who have been able to play include the world feeling too empty, clunky combat, underwhelming animations, broken tutorials, an awkward building system, and overly basic, grindy quests from the start. “Was pretty excited to give this game a try,” one user writes, “but unfortunately the current state of the game is unplayable for me.” Another states, “This game is not ready for public release even in early access. It’s not even at beta test level.”
Some players do offer glimmers of hope. “I really think there is a huge game here,” one positive review reads. “Is it polished? Nope. Is it clunky? Yes,” but they also note that they have tried out several aspects of the PvE and PvP and “ remain cautiously hopeful.” Another person says, “If you can embrace a little bit of jank in an indie game made by a small team this game is for sure worth the 20 bucks.”
The Quinfall is out now via Steam Early Access, priced at $19.99 / £16.75. Vawraek Technology says it is planning the early access period to last “for about six months,” but notes that this may change based on player feedback.
For now, we’ve rounded up even more new MMOs that you can try on PC right now, along with a selection of the best multiplayer games to play in 2025.
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