• Thu. Oct 24th, 2024

Ghost Of Tsushima Update 2.12 Out Now, Adds Randomised Spawn Locations For Rivals & Survival

Byadmin

Nov 4, 2021



Sucker Punch Productions has unsheathed the Ghost of Tsushima update 2.12 patch notes, or if you’re playing the PS5 version of the game, it’s known as Ghost of Tsushima 2.012.000. This latest update includes tweaks to Legends, such as adding randomised spawn locations for Rivals & Survival.Related Content – Sony PS5 Complete Guide – A Total Resource On PlayStation 5In Survival and Rivals modes, enemy spawn points will now be randomized and will change with each new match.However, Nightmare Survival will maintain a fixed spawn pattern for the entire week to create an even playing ground for the leaderboards.Nightmare Story now has a fixed spawn location for Gyozen’s Scroll and the Oni Chest each week.Fixed a bug in Survival and Rivals where waves could occasionally stop spawning after all enemies were killed.Fixed a bug in Survival and Rivals where enemies could occasionally stop attacking.Added the ability to matchmake to fill empty slots to Nightmare Survival and Nightmare Story.For now, we’re testing this feature and will monitor to make sure it doesn’t upset game balance and may remove it in the future depending on your feedback.Adjusted the Show Details screen in the Lobby to include both perks on equipped gear.Class Balance changes:AssassinIncreased the base assassination speed. Stealth attacks are now faster and quieter.Removed Experienced Assassin techniqueReplaced with a new technique, Deft HandsAdjusted the unlock order of some Assassin techniques.Adjusted targeting of Shadow Strike technique.Shadow Strike now scales slightly with Stealth Attack DamageWhile Shadow Strike is active, the Assassin will be invisible to enemies.HunterStaggering ArrowReduced cooldown (From 55 seconds to 42 seconds)Spirit ArcherReduced cooldown (From 55 seconds to 42 seconds)SamuraiRaging FlameIncreased cooldown (From 36 seconds to 50 seconds)Reduced the amount of fire damage spread to nearby enemies when using Heavy AttacksReduced duration (From 20 seconds to 11 seconds)Spirit PullIncreased duration (From 11 seconds to 15 seconds)Explosive BladeIncreased duration (From 11 seconds to 15 seconds)Fixed a bug where Explosive Blade would not trigger explosions in some casesRonin(NOTE: Despite the Item Adjustment below limiting Samurai and Assassin classes to a maximum of 6 concussion bombs, the Ronin will still maintain a maximum of 12 concussion bombs.)Item adjustments:Bottle of Liquid CourageDecreased maximum resolve gain from 3 to 2Weightless SpiritDrastically increased reload speedIncreased draw speedIncreased arrow velocityIncreased maximum Fire Arrow countBomb Pack and Forbidden MedicineWhen equipped on Samurai and Assassin, reduced the total concussion bomb ammo count (From 12 bombs to 6 bombs)The Mist of YagataIncreased the healing effectMagma BombFixed a bug affecting Magma Bomb duration when used alongside Smoke Bomb.No longer knocks down enemies caught in the blastAdditional bug fixes:Fixed a bug in Rivals where players could get through the starting gate before the match startedFixed an issue where players using the standalone version of Legends would encounter an error if they had Director’s Cut save data.



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