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Far: Changing Tides review | PC Gamer

Byadmin

Mar 4, 2022


Need to know

What is it? An atmospheric puzzle game in which you sail a boat across a submerged world.
Expect to pay: $20/£15
Developer: Okomotive
Publisher: Frontier Foundry
Reviewed on: Intel Core i7-10750H, 16GB RAM, GeForce RTX 2060
Multiplayer? No
Link: farchangingtides.com

Where its predecessor was about crossing a dried-up seabed, Far: Changing Tides presents you with the opposite problem: There’s really rather a lot of water here, so much that civilisation has seemingly washed away on the tide. What remains is you and your boat, which you acquire shortly after the game begins. As you get to grips with the boat’s chimeric nature—it is really several different vehicles, including a steam train, jammed inelegantly together—Far keeps unveiling new surprises, opening up the scope of its sidescrolling world. By the end of the game, I knew every nuance of the vessel. It’s the most rewarding boat I’ve steered across a videogame ocean.

When you liberate the boat—by physically leaping aboard, and heaving the sail into a vertical position—the only things you have to worry about are the wind and natural or man-made obstacles. The latter are generally cleared by hopping back off the boat and solving (mostly intuitive) mechanical puzzles, while the wind is something you manage from atop the deck. It’s a simple enough system—you drag the sail around in response to an ever-changing breeze—but the way the water lurches realistically in response to the shifting wind makes it feel like you’re really battling the currents.

(Image credit: Okomotive)

I don’t think there’s a way to fail the game, to die, or to completely run out of fuel.



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