• Thu. Apr 3rd, 2025

Eidos Montreal lays off more employees: ‘We don’t have the capacity to entirely reallocate them to our other ongoing projects’

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Mar 31, 2025


Less than a week after Crystal Dynamics laid off 17 employees “to better align our current business needs,” Eidos Montreal has announced that it’s letting go of “up to 75” employees, saying it doesn’t currently have sufficient work to justify keeping them around.

“Today, we informed our studio staff that we are going to let go up to 75 valuable members, as one of our mandates is coming to an end,” the studio said in a message posted to X. “It is not a reflection of their dedication or skills, but unfortunately, we don’t have the capacity to entirely reallocate them to our other ongoing projects and services. These very talented, highly experienced experts are going to enter the employment market, and we are working to support them through this transition.”

(Image credit: Eidos Montreal (Twitter))

It’s quite a turnaround from just a couple years ago, when Eidos Montreal was reportedly working as a support studio on the new Fable as well as a “recently rescoped” new property and, finally, a new Deus Ex game that was at that point “very very early” in development.



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