• Wed. Nov 27th, 2024

Dying Light 2’s PC Specs Are Demanding If You Want to Run the Game at 1080p at 60FPS With Ray Tracing

Byadmin

Dec 16, 2021




Dying Light 2’s PC specs have been officially released. If you’re looking forward to parkouring over the scalps of the undead, here’s the hardware you’ll need to either just get by or fly high.The big kicker here will be the requirements to run Dying Light 2 with ray tracing, which should go a long way to upping the beauty of the “City.” At a minimum, you’ll need 16GB of RAM, and an RTX 2060 6GB or AMD Radeon RX Vega 56 8GB. That will still only get you 1080p and 30fps. If you want ray tracing on and running at 60fps, you’ll need one of those elusive Nvidia RTX 3080 GPUs, plus an Intel i5-8600K or AMD Ryzen™ 7 3700X.Read the list or image below for more details.Credit: TechlandMinimum System Requirements (Ray Tracing Off)*: CPU: Intel® Core™ i3-9100 or AMD Ryzen™ 3 2300XRAM: 8GBGPU: NVIDIA GeForce® GTX 1050 Ti or AMD Radeon™ RX 560 (4GB VRAM)OS: Windows 7Available storage space: 60GB HDD *for 1080p resolution at 30 frames per second Recommended System Specifications (Ray Tracing Off)**: CPU: Intel® Core™ i5-8600K or AMD Ryzen™ 5 3600XRAM: 16GBGPU: NVIDIA GeForce® RTX 2060 6GB or AMD Radeon™ RX Vega 56 8GBOS: Windows 10Available storage space: 60GB SSD **for 1080p resolution at 60 frames per secondRay Tracing On Minimum System Requirements***: CPU: Intel® Core™ i5-8600K or AMD Ryzen™ 5 3600XRAM: 16GBGPU: NVIDIA GeForce® RTX 2070 8GBOS: Windows 10Available storage space: 60GB SSD***for 1080p resolution at 30 frames per secondRay Tracing On Recommended System Requirements****: CPU: Intel® Core™ i5-8600K or AMD Ryzen™ 7 3700XRAM: 16GBGPU: NVIDIA GeForce® RTX 3080 10GBOS: Windows 10Available storage space: 60GB SDD ****for 1080p resolution at 60 frames per secondDying Light 2 releases on February 4, 2022. You can check out IGN’s first hands-on preview, or watch the latest cinematic trailer for a look at this post-apocalypse world. Developer Techland has also released a few in-depth looks at gameplay mechanics, including parkour, weapons, story details, and more.Joseph Knoop is a writer/producer/hardcore parkour man for IGN.



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