The team at Mountaintop Studios is looking to turn the world of competitive tactical first-person shooters on its head with their debut title, Spectre Divide.
This competitive 3v3 tactical FPS will advance the genre forward with a game mechanic known as Duality. Designed to keep players engaged in a small-team format; while there are three players per team, each player also controls a second “Spectre” body that can be freely swapped between in real-time.
Spectre Divide plans to utilize this Duality mechanic to deepen tactical options during gunfights, giving players the chance to protect both points in the game’s take on classic Attacker/Defender bombsite diffusal.
The Spectre Divide gameplay reveal trailer can be seen below:
Spectre Divide | Gameplay Reveal Trailer
A full rundown on Spectre Divide can also be seen below, featuring CEO Nate Mitchell, Game Director Lee Horn, Art Director Richard Lyons, and Lead Gameplay Advisor shroud:
Welcome to Spectre Divide | Gameplay Deep Dive ft. shroud
Lee Horn, Game Director for Mountaintop Studios, said the following:
“Our team has been patiently waiting for this day to show how Spectre Divide will bring new life to the genre. Our community’s support means everything to us, and it drives us to make a better game. A huge thank you to all of our incredible playtesters who’ve helped make the game what it is over the last few years.”
Players can get the chance to try Spectre Divide out for themselves during the first major stress test, slated from August 3 to August 4. To get access, make sure to head to the official Steam Store page.
Fans can stay connected with the official Spectre Divide Discord channel, along with the official Spectre Divide Facebook, Twitter/X, subreddit, and TikTok social media channels for the title.
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