As of tomorrow, level scaling will be available in Assassin’s Creed Valhalla with five different options to choose from, including Nightmarish. Ubisoft posted a brief tweet about level scaling, which promises to allow you to choose “the level of scaling for territory and enemies to provide more balanced or challenging experience.” The tweet shows the Nightmarish level, which is “for those who want to feel the evolution of their character and crush their enemies. Scaling is turned off, enemies spawn exactly as prescribed in the region description.”Ubisoft also hinted that Valhalla’s next title update could add one-handed swords, a feature many Valhalla players have been requesting since launch. We don’t yet have any more info on this, but it might be possible that one-handed swords will join Valhalla with tomorrow’s update. We’ll keep you posted. In the meantime, what do you think of level scaling in Valhalla? Let us know in the comments!
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