• Thu. Oct 24th, 2024

Alan Wake 2 Update 1.00.08 Patch Notes Revealed, Features Multiple Bug Fixes For Missions, Graphics & Gameplay

Byadmin

Nov 2, 2023



Remedy has unveiled the Alan Wake 2 update 1.00.08 patch notes for your consumption, which comes packing a range of bug fixes and improvements across areas such as gameplay, graphics, and missions.Related Content – Sony PS5 Complete Guide – Everything Explained About PlayStation 5 For New Owners In 2023Global -Various localization fixes, such as improved subtitle timings for all languages-Improved localized audio for live-action cinematics-Various audio-related improvements and additional polish-Improved lip sync in some instances-Fixed various graphical issues in the environments-Fixed various minor issues in cinematics-Minor improvements to image aliasing in Performance mode and Xbox Series S-Improved lighting-Fixed lighting bugs in multiple locations-Various UI-related fixes and additional polish-Various gameplay fixes and improvements-Minor gameplay finetuning-Improved auto-aim for specific circumstances-Fixed rare player character animation issues-Fixed various issues in the Case Board-Fixed various map issues-Several conversations failing to trigger and thus blocking progress later have been fixed-Fixed Rose’s dialogue choices, sometimes not being selectable, blocking progress-Fixed a rare issue with Saga’s lines not playing when going to the Sheriff’s Station, blocking progress-Resolved a potential problem in the player getting stuck in a Case Board Tutorial-Fixed exploration rewards for LighthouseMission specific INVITATION:-Fixed a bug where Saga could get stuck in the environment (“Crazy forest”)CASEY:-Fixed potential issue with players able to get stuck when falling from ladders-Fixed potential issues with Dark Presence (it remains a threat)-Fixed a rare crashZANE’S FILM:-Fixed a bug where Alan could fall through the environmentSCRATCH:-Fixed a bug where Saga could fall through the world-Fixed a bug in where a gate could get locked after reloading a save game, causing the player to get blocked from progressing-Fixed an issue where, in rare circumstances, the player could end up outside of the game world when opening the map-Fixed an issue where, in rare cases, the Lighthouse key could not be picked upWE SING:-Fixed a bug where Alan could get stuck in the environmentROOM 665:-Fixed an issue that caused the Oceanview Hotel Lobby Echo not to align correctly (this one was really annoying; we apologize)MASKS:-Fixed an issue where if the player performed specific tasks in an unpredictable order, the mission progress could get blockedDEERFEST:-Fixed an issue (much to Rose’s chagrin) with physics-related props that could block the player in and halt progressCOME HOME:-Fixed an issue where the player, in rare instances, could not exit the radio, TV, or manuscript interact modules.PC specific -Fixed a bug that could cause graphics settings to reset when launching the game-Improvements to PC Window handling logic-Fixed mouse cursor sometimes not appearing in menus



Source link