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AC Valhalla Level Scaling Options Coming on Tuesday

Byadmin

Jul 25, 2021



Ubisoft has announced that Assassin’s Creed Valhalla will introduce level scaling in an update on Tuesday, July 27th. Players will have five options to choose from: Default, Off, Constant, Harder, and Nightmarish.Level Scaling is coming to Assassin’s Creed Valhalla on Tuesday, July 27! You may choose from 5 options, from ‘off’ to Nightmarish. pic.twitter.com/pGz2oTjZZY— Assassin’s Creed (@assassinscreed) July 23, 2021Ubisoft also recently teased the addition of one-handed swords with the upcoming patch. While the developer has yet to share patch notes, here’s a list of issues it plans to target:Target: 1.3.0 (Expected release: July 2021)The below issues are currently targeted to be addressed this summer. Note that this is subject to changes.Mastery ChallengeEivor remains stuck in animation after interacting with the first shrineWorkaround: Reload latest manual / quick save.Main QuestsThe Abbot’s Gambit – Cannot interact with NPCs in the Inn.Workaround: NPC will become available after performing a save/load or advancing the time via MediationWorld events or side activities-related issues: The Banshee World Event: Cannot be started or completedWorkaround: Leave the area (around 100m) and come backSaint Faith – NPC doesn’t interact with EivorWrath of The Druids – Expansion 1Courting the Kings:Unable to collect the prison keyUnable to collect King’s PassGeneral Issues:Ostara items missing following Title Update 1.2.2.1Cannot summon Synin – Workaround: Select a new raven at the aviary in your settlement.[NEW] Only receiving silver from smaller chests since Title Update 1.2.2[NEW] Unable to interact with customized controller setup / Mastery ChallengeWorkaround: Reset schemes to defaultWorkaround 2: Reassign the interaction button with another one that is not used for other direction actions.[Source: Ubisoft]



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