Ubisoft has announced that Assassin’s Creed Valhalla will introduce level scaling in an update on Tuesday, July 27th. Players will have five options to choose from: Default, Off, Constant, Harder, and Nightmarish.Level Scaling is coming to Assassin’s Creed Valhalla on Tuesday, July 27! You may choose from 5 options, from ‘off’ to Nightmarish. pic.twitter.com/pGz2oTjZZY— Assassin’s Creed (@assassinscreed) July 23, 2021Ubisoft also recently teased the addition of one-handed swords with the upcoming patch. While the developer has yet to share patch notes, here’s a list of issues it plans to target:Target: 1.3.0 (Expected release: July 2021)The below issues are currently targeted to be addressed this summer. Note that this is subject to changes.Mastery ChallengeEivor remains stuck in animation after interacting with the first shrineWorkaround: Reload latest manual / quick save.Main QuestsThe Abbot’s Gambit – Cannot interact with NPCs in the Inn.Workaround: NPC will become available after performing a save/load or advancing the time via MediationWorld events or side activities-related issues: The Banshee World Event: Cannot be started or completedWorkaround: Leave the area (around 100m) and come backSaint Faith – NPC doesn’t interact with EivorWrath of The Druids – Expansion 1Courting the Kings:Unable to collect the prison keyUnable to collect King’s PassGeneral Issues:Ostara items missing following Title Update 1.2.2.1Cannot summon Synin – Workaround: Select a new raven at the aviary in your settlement.[NEW] Only receiving silver from smaller chests since Title Update 1.2.2[NEW] Unable to interact with customized controller setup / Mastery ChallengeWorkaround: Reset schemes to defaultWorkaround 2: Reassign the interaction button with another one that is not used for other direction actions.[Source: Ubisoft]
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