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Riot wants to ‘slow the pace of combat’ in League of Legends

Byadmin

May 3, 2022

League of Legends is a pretty fast-paced game, but Riot may be looking to tap the brakes just a little bit. In a recent Reddit thread, Riot Axes—properly known as lead gameplay designer Bryan Salvatore—said the studio is now looking into making changes “intended to slow the pace of combat.”

LoL has been around for 13 years now, and has understandably evolved during that stretch. As Dot Esports points out, the past few years in particular have seen a real shift toward high-speed combat: Average teamfights now last for about 14 seconds, compared to actions in earlier years that could go on for as much as a full minute. Salvatore didn’t say what Riot has in mind as far as possible slowdown mechanisms, but it certainly sounds like broad damage nerfs are coming.

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