Ubisoft’s multiplayer pirate game Skull & Bones has just had a leak that reveals six minutes of gameplay. After ten years of development hell, we finally have a look at naval combat, on-foot settlement sections, customisation, resource gathering, and more.Ahoy! Ubisoft’s Skull & Bones has just had a bit of test gameplay courtesy of a leak, showing off the general vibes of the game before the reveal of a release date “coming soon.” There are certainly a few similarities to Assassin’s Creed IV: Black Flag given it uses the gameplay chassis, but there are a few changes too. Skull & Bones leaked gameplayThe gameplay comes curtesy of VGC and Gaming Leaks and Rumours and — given the high production values — it looks as legitimate as can be. Taking place on the Indian Ocean, the haunt of many famous pirates, we see a small dhow vessel that looks like it might be the initial vessel that you come across in your new naughty raiding life. As your infamy level rises, so will the size of your ship along with the quality of your vessel. It looks like gun ports and the like might be able to be upgraded. An interesting factor here is the general resource management aspects of the game. There is a section showing the various mini-games dedicated to gabbing materials, presumably for those upgrades, pirate cosmetics, or bigger ships. You must maintain your crew as well, or face mutiny like Captain Avery unleashed in 1694. There is a small cutscene that plays out of you being laid out by a hungry mutineer.Now, an aspect of this leaked trailer that we are seeing whispered with concern in the dingiest cabins of the internet is the on-foot playable sections. Clearly, you have control over your ship in some majestic looking combat scenarios that present like a prettier Black Flag. However, perhaps it has been omitted, but there wasn’t any man-to-man combat when boarding another vessel shown in the trailer. Nor does there appear to be any climbing around your ship. Instead, it seems to play out as cutscenes or a swap of perspective. We do see that you are able to run around a settlement for gear and cosmetics with your captain character, but that all might feel like shallow waters when you have Sea of Thieves playing with the Kraken out in the deep. Much like Rare’s game, progression appears to be through taking contracts of various types, resulting in treasure or experience. Well, that wraps up everything in the trailer. Normally, I throw in some pirate history to offset the fact I only get to write about pirates once a month, but this time I’m on a train and I’ve got a hen party right next to me who, rather fittingly, are boozing up on rum. I can’t get my pirate vibe on, you know? Anyway, what do you think of the trailer? Anything sticking out to you? Walk the plank to the comments section down below, you scurvy dog. I do need you to know that is a one-instance historical rarity much enjoyed by novelists and slightly excitable period ‘historians,’ though.
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