• Wed. Oct 23rd, 2024

The System Shock remake is nearly finished, and we got a peek at its completed arsenal

Byadmin

Mar 30, 2022



Change the name, and I suspect Nightdive’s remake of System Shock could pass for an entirely new game in 2022. There are a few telltale signs it has roots in a 1994 PC game, like the hotbar on the bottom of the HUD packed with gear and the grid-based inventory. The pipe hacking minigame is perhaps a dead giveaway. The pump action on the pulse rifle’s reload animation, on the other hand, makes System Shock look like a wholly new shooter, as does the electricity that arcs off a cyborg’s head as it explodes in a grisly headshot. This is a handsome game, falling somewhere in between a new big budget shooter and a pixel-meets polygon throwback like Prodeus.

It’s been a long road to get to this point from the 2016 Kickstarter, but System Shock is now “pretty much complete,” in the words of Nightdive’s Larry Kuperman, and headed into its final months of polish leading up to a release later this year. “Every level’s here, every enemy is in place, every weapon is in place,” Kuperman told me in a demo at this year’s Game Developers Conference. It’s playable from start-to-finish and going through QA now.



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