• Sat. Sep 21st, 2024

Ark Survival Evolved PS4 Update 2.61 Stomps Out Various Bugs

Byadmin

Jun 27, 2021



Studio Wildcard has released a bug-squashing list of Ark Survival Evolved update 2.61 patch notes for you to digest, which is now available to download for PS4, PC and Xbox One versions of the popular online title. This latest Ark update includes a wealth of fixes for multiple issues, so make sure you grab it.You can read up on the Ark 2.61 patch notes below.Fixed resources not spawning properly on asteroids in the space biomeHunt Missions now work on console servers and will count towards mission requirements for Stryders and the Boss FightFixed cryopod UI not displaying properlyFixed a mesh exploitFixed an edge case bug where feeding the Shadowmane would not result in an affinity gainFixed some exploitsFixed some cases where the Explorer Notes would not unlock properly on the server (to get the first HLNA explorer note, make sure to hit the reset cinematics button in your options note that you only unlock Explorer Notes once HLNA has finished all her lines.)Fixed a bug where the WorldBuffScalingEfficacy would break harvesting ratesPrevented some Rockwell & Eden variants creatures on Aberration that weren’t native to the map (https://survivetheark.com/index.php?/forums/topic/617465-an-update-concerning-genesis-2-r-variants-on-aberration/)Enabled creature downloads on Aberration for the Genesis Part 2 permitted creatures, including Stryder, Maewing, Shadowmane, Noglin, Rockwell and Eden variants.Multiple TEK Engrams (Replicator, Teleporter, Trough, Forcefield, Dedicated Storage, Armour, Rifle, Turret, Generator) were added to the Genesis Part 2 boss fightHoversail no longer falls in Zero G (Boost is always active)Net Ammo loaded into a Harpoon Launcher can now be used underwaterMantis will now accept Rhino Horns for taming, at a lower affinity than Deathworm hornsAdjusted Mantis Feeding to prevent it from starving when fed Rhino HornsNoglins can no longer attach to babiesFixed a bug where Voidwyvrm wasn’t gaining bonus levels after tamingFixed some VFX and SFX bugs with the VoidwyrmFixed some VFX and SFX bugs with the StryderFixed some bugs with the Stryder which affected transferring items to and from the dedicated storage, as well as accessing some aspects of its pinwheelFixed a bug where players could errenously remove attachments from their StrydersFixed a bug where Stryder’s taming effectiveness would drop from 100% to 0%Stryders should no longer count towards the Global Platform Structure LimitIncreased the Stryder hacking grace period to compensate for low framte rate serversFixed some visual issues with certain items on the Loadout ManneuquinneTEK Explosive Arrow Damaged reduced by 25%TEK Explosive Arrow projectile speed reduced by 33%Astrodelphis Lazer damage reduced by 33%Astrodelphis Grenade Bomb projectile speed reduced by 50%Astrodelphis Lazers will no longer damage targets if it is encumberedFixed a bug where the Astrodelphis baby would get stuck inside the mother on spawnFixed a case where the Astrodelphis homing missile would still damage riders even though it was targetting the creatureNote: We still plan to iterate on Astrodelphis balance.Fixed multiple server and client stalls and crashesFixed some cases where creatures weren’t properly playing the unconscious animation when being shot by a Net AmmoFixed a bug where the Genesis Part 1 Arrivial Protocol mission wasn’t startingFixed some cases of false mesh detectionFixed a bug where the Hoversail or Hoverskiff were causing asteroids not to renderFixed some exploits in missions that allowed you to keep the mission weapon longer than intendedFixed a bug which allowed you to create loot caches that would expire in 10 secondsRemoved some invalid items from the Mission Loot & Supply Crate tables on Genesis Part 2Updated some mission objective text on Genesis Part 2Updated some descriptive text for items on Genesis Part 2Fixed a case where HLNA notes would not play when mountedShadowmane baby food consumption has been reducedFixed a bug where Maewing babies in baskets could be lost on server start upFish Baskets no longer check for nearby enemy structures in PVEAny changes that were in previous updates for servers only, should now work on Single Player, Non-Dedicated Mode, and Player Dedicated mode.[Source – Ark Survival Evolved]



Source link