• Thu. Oct 24th, 2024

Skull & Bones’ associate game director has left Ubisoft Singapore

Byadmin

Jan 5, 2022



Skull & Bones, Ubisoft Singapore’s swashbuckling pirate game that’s seemingly been in development hell, has suffered yet another setback with its associate game director departing the studio. Antoine Henry, who has worked at Ubisoft for over 14 years, announced his departure from the company over on LinkedIn (thanks, Resetera) last week. “Goodbye Ubisoft! After nearly 15 years, today was my last day,” Henry wrote. “I’m thankful for the people I’ve met and what they brought me professionally and personally. Hopefully I was able to give back a little bit.”Henry worked on Skull & Bones from 2014 to 2017 as a lead game designer before working as the title’s associate game director from 2017 to 2018. He then went on to help develop Assassin’s Creed Valhalla and its Siege of Paris expansion before returning back to Skull & Bones in 2021. Skull & Bones was announced five years ago at E3 2017 and was initially down for a 2018 launch. Since then, the game has been delayed time and time again. The last we heard on Skull & Bones was that Ubisoft Singapore was rebooting the game with a “new vision” and that the earliest we could expect it would be by mid-2022.What are your thoughts on Skull & Bones? Do you think it will ever surface from the briny deep? Let us know down in the comments below.



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