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GTA Trilogy Has Removed Some Cheats for ‘Technical Reasons’

Byadmin

Nov 11, 2021




As Grand Theft Auto: The Trilogy launches, Rockstar has confirmed that it has removed some cheats from the game due to technical reasons, although it’s not yet clear which ones.During the lead-up to the launch of GTA: The Trilogy, social media has been abuzz with fans discussing and sharing their favourite cheat codes from across the original games. However, for its remasters, Rockstar told USA Today that some of those cheats haven’t been brought over to the latest release due to technical reasons. “We actually had to remove a couple for technical reasons, certain things that didn’t play well in the Unreal base,” producer Rich Rosado explained. “But that’s actually where I’ll leave it. There’s some fun with discovery. I’m not saying plus or minus, but I’d rather not just go right on the nose before the release of the game and go straight to the end credits.”Despite confirming that some of the game’s cheats had been removed between iterations, Rosaldo alludes to the possibility that the game may include a number of new cheats for players to discover. While cheats certainly add a new layer of chaos and fun to the mix across the GTA series, it should be noted that (according to GameRant) using them may lock players out of a number of trophies and achievements. Have you played Grand Theft Auto: The Trilogy — The Definitive Edition?YESNOGTA Trilogy – Nintendo Switch ScreenshotsIn other related news, Rockstar recently released its full song list for the collection of remasters. Across the three games, the publisher has confirmed that each of the original 29 radio stations as seen in the original versions will be returning. While a number of tracks such as Michael Jackson’s Billie Jean won’t be coming back due to expired licensing deals, fans will be able to enjoy a range of nostalgic hits through high-quality audio (16bit 44hrz) and in 5.1 Surround Sound. For more on Grand Theft Auto: The Trilogy, make sure to check out this article showing how the game looks when running on Nintendo Switch. Jared Moore is a freelance writer for IGN. You can follow him on Twitter.



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