• Tue. Oct 22nd, 2024

Spider-Man 2 Patch 1.002.000 Adds New Game+, Mission Replay, New Suits, and More.

Byadmin

Mar 7, 2024




Insomniac Games has released the hotly anticipated New Game+ update for PlayStation 5 exclusive Marvel’s Spider-Man 2, and it adds a number of significant new features to the game.Patch 1.002.000, out now, adds the aforementioned New Game+ as well as Mission Replay and time of day options. Insomniac has also added new accessibility options, including Audio Descriptions and Screen Reader, both of which are localized in English, French, Italian, German, Spanish (LATAM/Spain), and Japanese.Fans will be particularly interested in the New Game+ features, which include Ultimate Levels and their associated story Symbiote suit styles, and a new trophy for completing the story in NG+. There are new suits for Peter and Miles, too, and a raft of improvements and fixes across the board.Spider-Man 2: All The Marvel Easter Eggs and References at Coney IslandSpider-Man 2 launched in October last year and has sold 10 million copies so far. Thoughts have already turned to what’s next from Insomniac, which recently suffered layoffs as part of mass cuts at Sony Interactive Entertainment.While Insomniac has a Wolverine game in the works, it seems likely it will also release a Marvel’s Spider-Man spinoff similar in scope to the hugely successful Miles Morales standalone, with Venom the potential focus. To find out how Insomniac has set up its next sequel, check out IGN’s Spider-Man 2 ending explained.Spider-Man 2 Update 1.002.000 Patch Notes:WHAT’S NEW?New Game+ (NG+) FeaturesUltimate Levels: Go beyond the base game level cap in NG+Note: Ultimate Levels are NOT tied to any difficultySymbiote Suit Styles: Unlock new story symbiote suit styles via Ultimate Level progressionGolden Gadget Styles: Upgrade your gadgets with exclusive Golden looksSuit Tech Fusion: Unlock both perks in a shared Suit Tech slotPlayStation Trophy Unlock a new trophy for completing the story in NG+Additional FeaturesMission Replay: Replay *that* mission (and many others) as much as you’d like nowTime of Day: Change the time of day in the post-game via ‘Gameplay’ settingsTendril Colors: Swap symbiote tendril color in the post-game via ‘Gameplay’ settingsPhoto Mode – Action Figure Mode: Scale down characters for photo opportunitiesPhoto Mode – Stickers: Decorate your photos with new stickersHellfire Gala Suits: Added two new suits inspired by the Hellfire Gala designsGameheads Fly N’ Fresh Suit Pack: Two new suits for Peter and Miles, plus Photo Mode contentAvailable via purchase, official details hereNEW IN ACCESSIBILITYAudio Descriptions: A narrator will describe key visuals and actions during cinematicsSub Option: Volume SliderScreen Reader: Audio narration relaying text across menus, tutorials, and control hints Sub Options: Volume Slider, Repeat Delay Time, Repeat Delay ScaleMono Audio: Combine all audio into a singular outputCaptions: Display captions for important in-game sounds during cinematics and some gameplay Sub options: Size, Color, Background Color, Background OpacityIn-World Text Translations: Enable text boxes to show translated in-world textHigh Contrast Outlines: Outline friendlies and enemies with specific High Contrast colorsHigh Contrast Outlines FriendlyHigh Contrast Outlines EnemyHigh Contrast Presets: Access preset High Contrast settings for streamlined useCenter Dot Color: Adjust the color of the center dot on screenAim Arc Color: Adjust the color of the arc that displays during certain moments when aimingTarget Arc Color: Change the color of the arc indicator when throwing certain items on targetMotion Sensor Aiming: Aim using the DualSense Controller’s motion sensorsSub Options include: Calibration & SensitivityUI Holds: Switch UI holds to toggleTouch Pad in Combat: Disable the Touch Pad during combat to prevent accidental pressesIMPROVEMENTS / FIXESGENERALGeneral improvements to game stabilityAddressed global crashing and freezing issues that may occur during cutscenes and/or gameplayAddressed global visual issues that may occur during cutscenes and/or gameplayAddressed issues where hiding HUD would prevent the next mission from spawningAddressed issues where players wouldn’t be able to progress certain tutorials or sections Addressed an issue where Web Wings would automatically deploy if tutorials are set to offAddressed an issue where trick animations would reset during divesAddressed issues relating to incorrect player spawns after failing or restarting checkpointUpdated Webbed Suit texturesAddressed clipping and artifact issues with some suit lenses Improved deformation across several suitsVarious additional fixes across the gameACCESSIBILITYMade several improvements and fixes to High Contrast settingsAddressed visibility issues across several enemy types, attacks, puzzles, and interactable objectsAdded the pause menu option to skip Adaptive Trigger minigames, joining previously included features such as:Turning off Adaptive Triggers via PS5 console settings to automatically skips these puzzlesQTE Autocomplete can automatically skip these puzzlesMade improvements and fixes to TogglesEnabling Swing/Parkour toggle adds tap on/off functionality for Spider-Bot Jump JetsEnabling Swing/Parkour toggle adds functionality for MJ to navigate squeeze-throughs automaticallyToggle icons display properly when restarting the gameAddressed an issue where tutorials would interfere with Swing/Parkour toggle functionalityAddressed an issue where Swing/Parkour wouldn’t enable fast enough when sprinting as MJAddressed issues with Aim Mode toggle with MJ’s lureAddressed issues with Friendly Neighborhood Challenge LevelSymbiote nests and tanker crimes can no longer be failed Made several improvements to Look at Waypoint across several missions in the gameAdded Point of Interest (POI) Audio IndicatorThis feature emits audio feedback ticking when Spider-Senses are used and there is a POI on the screen to aid in judging distance, height, and occlusionMade several improvements to DualSense hapticsWhen the Haptics setting is set to Functional and the POI Audio Indicator is enabled, the system includes an additional haptic component for the waypoints.Added distinct haptics for Abilities and Gadgets ready with Functional Haptics turned onAdded hot/cold haptics when doing object navigations with Functional Haptics turned onAdded haptic feedback when interact prompt is on screenAdjusted haptics across different puzzles and combat scenarios in the gameToned down damage received haptic a bit.Selected Shortcuts now display in the first boot menuAdded the ability to enable Screen Reader in the first boot menu via Square button pressFixed resolution and other oddities when setting Button Prompt Size to LargestIf enabled, Auto-Heal can save the player from fall damage death if the player has a full Focus barWesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.



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