• Wed. Oct 23rd, 2024

The Finals Update 1.4.0 Brings Balance Changes, Crash Fixes & QoL Improvements; Read The Full Patch Notes Here

Byadmin

Dec 20, 2023



Embark Studios has Christmas-wrapped a bundle of The Finals update 1.4.0 patch notes for you to digest, which implements a number of balance changes, bug fixes and quality-of-life improvements for the popular shooter. Read up on the full patch notes below.Related Content – Sony PS5 Complete Guide – Everything Explained About PlayStation 5 For New Owners In 2023Merry Patchmas, Yolks!Today’s patch comes with lots of balance, and quality-of-life improvements across the entire game — along with general crash fixes. We also made major changes to our anti-cheat detection to ensure fewer matches with players who don’t play fair.To celebrate the holidays, contestants will find a gift waiting for them! And don’t forget to bring your boots to Monaco, because it’s snowy and the halls have been decked!Ho-Ho-Ho-Hop in there!Balance ChangesAbilitiesGoo GunFixed an issue where goo could block the playerMesh ShieldMesh Shield Health reduced to 1100 from 1250Recon SensesRecon Senses activation cost reduced to 1 from 2GadgetsC4C4 max player damage reduced to 210 from 240C4 max damage radius reduced to 1.6m from 2.4mC4 self-damage multiplier increased to 1.3 from 1Dome ShieldDome Shield health reduced to 300 from 350Gas MineGas Mine arming time added (1.6 seconds)Glitch MineGlitch Trap arming time added (1.6 seconds)Goo GrenadeFixed an issue where goo could block the playerMineMine max player damage reduced to 140 from 160Mine damage radius reduced to 3.5m from 4mMine arming time added (1.6 seconds)Pyro MinePyro Mine arming time added (1.6 seconds)RPG-7RPG-7 max player damage reduced to 150 from 165RPG-7 min player damage reduced to 80 from 90RPG-7 damage radius reduced to 4.5m from 4.75mRPG-7 max damage radius reduced to 1.5m from 2.5mRPG-7 aim-down sights dispersion increased slightlyRPG-7 hip-fire dispersion increased slightlyStun GunIncreased Stun Gun range to 12m from 10mMapsGame Show EventsAdded a repulsor to the flying saucers in the ‘Alien Invasion’ eventVegasUpdated strain in various buildings, to give better destruction resultsResolved an issue where cashout stations would become invisible before players finished the transferModesBankitDisallowed Deathmatch game show event from occurring in BankIt game modeWeaponsAKMSlight adjustment to AKM recoil patternFlamethrowerFlamethrower fire rate increased to 170 from 160LH1LH1 damage increased to 47 from 45Melee WeaponsFixed an issue where melee hits didn’t always connect with enemy playersM11M11 damage increased to 16 from 15Riot ShieldFixed a bug where the shield would block bullets, while invisible, during interactions (e.g. reviving or stealing extractions)SA1216SA1216 pellet dispersion increased slightlySA1216 damage per pellet reduced to 7 from 8MovementVaultingReduced instances where you unintentionally climbed on objects outside of the player’s view.Fixed an issue where players could get stuck without being able to give inputZiplinesPrevented placement of ziplines on pickupablesUIVarious fixes to contestant screensPolish to the social screen, which now hides the “Invite to party” button when you are not the party leaderAdded a warning to the UI that appears when players are in danger of being AFK kickedPlayer health bars now use the squad color when selected in the settingsUI shows you as “unranked” unless you’re among the top 500 on the leaderboards



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