• Wed. Oct 23rd, 2024

Apex Legends Update 2.37 Patch Notes Revealed For Season 19 Ignite; New Legend Conduit Joins The Fray

Byadmin

Oct 31, 2023



Respawn has blown the lid wide open on the Apex Legends update 2.37 patch notes for you to feast your eyes on, and this is a major patch for the battle royale title that brings in support the Ignite content update. Here, you’ll find a new Legend in the form of Conduit, as well as various bug fixes and quality of life improvements.Related Content – Sony PS5 Complete Guide – Everything Explained About PlayStation 5 For New Owners In 2023NEW LEGEND: CONDUITRowenna grew up amidst a war, but in a move that turned the tide, one Monarch Titan sacrificed itself to end the fighting. In the years after, her home planet of Nexus established ties across the Outlands, introducing Rowenna to the Apex Games. The Games represented everything she aspired to-heroism, hard work, sacrifice—and she became a dedicated fan.When her elder sister Diwa suffered a terrible injury at work, Rowenna resolved to support her family no matter what. She stole the battery from the Monarch, still rusting on the hill, and had a combat rig built with its battery at the core. She used it to qualify for the Apex Games, and even though the battery exposes her to poisonous radiation, she refuses to give up. No one else was going to get hurt to support her family. Rowenna’s choosing to have hope for her dreams or die trying. Now, it’s Conduit’s chance for a day in the sun.Check out more details about Conduit, here.PASSIVE: SAVIOR’S SPEEDGain a burst of speed when running toward a teammate out of Tactical range.TACTICAL: RADIANT TRANSFERBlast your ally with energy, regenerating temporary shields for them when in danger.ULTIMATE: ENERGY BARRICADEDeploy an array of shield jamming devices which damage and slow enemiesIGNITE MAP ROTATIONThe following maps will be available for public matchmaking in the Battle Royale mode:Broken MoonOlympusStorm PointSTORM POINT MAP UPDATEANTI-CHEAT UPDATESNEW IN-MATCH NOTIFICATIONSA new feature that launched during Resurrection is live: in-game notifications for banned players. This notification will appear in the kill feed when a player in your current match has been removed. This alert will only be triggered by our anti-cheat systems and will not display when someone quits a match, loses connection or is kicked for AFK. This is the first of many steps the team is taking to improve visibility and player feedback when users are actioned.RANKEDNEW FEATURE: PROMOTIONAL TRIALSIn Season 19, players will enter a Promotional Trial state when they reach the peak of their tier. During a Trial, LP loss and gains are frozen, allowing the player to focus on completing the trial:Completing the conditions of a Trial within the given match count limit (either by winning a game or completing the alternative) will allow promotion into the next tier with a 250 LP promotional bonusFailing to complete the Trial within the match limit results in the Trial ending and a loss of LP based on the player’s performanceTrials are time limited to 5 matches, increasing by 1 game each time a player fails and then reenters the same Trial, up to a max of 10 retriesPromotional Trials are skipped during Provisional matchesRANKED TUNINGIf you missed our recent reddit Dev Team Update, we’ve made some tuning adjustments for Ignite’s Ranked:Increasing the amount of Rating Bonus given to help players’ ranking catch up to their skill bracketReduce the bonus that is withheld and thus the difficulty of climbing, when players are actively pushing against their skill ceilingProvisional Bonuses are adjusted to land players closer to the expected statistical 1.5 tier drop at the end of their 10 provisional gamesRanking difference restrictions for 3 stack premades has been REMOVED. Players will now be able to play with friends no matter where they are on their climbs—with the caveat that your squad will face more difficult battles if there’s a bigger discrepancy between your skill.PATCH NOTESCross Progression will be rolling out in phases across existing platforms—read more in our detailed blog hereHolosprays can now be deployed while skydivingRolling out the new Rendering Hardware Interface (RHI) code on PlayStation 5 and Xbox Series X and S—more background info on RHI can be found via our Reddit post here.BALANCE UPDATESCrafting RotationRE-45 and 30-30 Repeater leave the crafter and are back on the floorR-301 and Volt enter the crafterBoosted Loader removed from crafting rotationDigital Threat optic removed from crafting rotationHammerpoint Rounds added to crafting rotationCare Package Weapon RotationL-Star EMG returns to the floorRemoved Disruptor RoundsProjectile size reducedImproved recoil patternReduced randomness in the early part of the recoil patternDamage increased to 17 (was 16)Barrel attachment improved to match other weaponsWingman enters the care packageNew hop-up – Skullpiercer Elite: ignores helmet headshot damage reductionBoosted Loader hop-up attachedBase damage increased to 50 (was 45)Projectile size increased110 ammoCare PackagesCare Packages will now always have 1 weapon at all stages of the gameGold Weapons RotationHavoc, RE-45, C.A.R. SMG, L-Star, Longbow DMRHop-UpsBoosted Loader: removed from floor lootTurbocharger: Removed 1 damage reduction when equippedWEAPONS30-30 RepeaterBocek BowFaster initial draw speedSelect Fire button now toggles Shatter CapsTightened Shatter Caps blast patternCharge RifleImproved bullet drop ballisticsIncreased projectile sizeHemlokDamage reduced to 21 (was 22)Longbow DMRIncreased projectile sizeSentinelIncreased Amped Shot projectile sizeLEGENDSBangaloreDouble Time: reduced duration to 2s (was 3s)Smoke Launcher: smoke lifetime reduced to 18s (was 23s)Rolling Thunder: stun duration reduced to 6s (was 8s)CatalystPiercing SpikesCore no longer blocks projectiles, allowing bullets to pass throughMax in-world count reduced to 2 (was 3)Throw range decreased by about 50%Dark VeilCooldown now starts after the wall comes downReduced lifetime to 25s (was 30s)Passive UpdatesPathfinder’s Insider Knowledge: can now scan Care Packages after allies have already scanned themWraith’s Voices from the Void: reduced look time required to trigger (feels more reliable/consistent)Ultimate UpdatesNewcastle’s Castle WallReduced recovery time on landingIncreased max leap heightRevenant’s Forged Shadows: reduced time extension window for assists to 3s (was 30s)Vantage’s Sniper’s Mark: bullet count increased to 6 (was 5MAPSOlympusAddressed a number of bugs and rat spotsAddressed known exploits to get underneath the mapKings CanyonAddressed multiple rat spotsFixed geo holes in world between Relic and Caustic TreatmentStorm PointAdded two Mixtape maps based on new POIs (ZEUS Station and Wattson’s Pylon)Addressed a number of bugs and rat spotsWORLD SYSTEMSPlayers now respawn with the shields and weapons that they had when they were eliminatedBody shield and helmet level are preservedKnockdown shield is reset to whiteBackpacks are removedInventory will contain some ammo for their weapons, two syringes, and two shield cellsWeapons are maintained, unless that weapon was a care package weapon, and all weapon attachments are removed, including from kitted weaponsReplicator, Ring Console, and Survey Beacon spawn rates have returned to being even across all POIsMODESMixtape Map RotationControlCaustic Treatment and Siphon are outBarometer and Production Yard are inGun RunSkulltown and Fragment are outThe Core is inNew map: Wattson TreatmentTDMFragment and Habitat are outPhase Runner is inNew Map: Zeus StationBUG FIXESClosed an exploit that allowed players to survive ring damage longer than expected using the Phase Runner on OlympusDeath Boxes can no longer fall into unreachable areas – or lavaHeat Shields can no longer stick to TridentsHeat Shields no longer provide protection above them on higher groundHolster weapon UI no longer appears when healing outside the ringKnockdown Shield FX no longer remains on while spectatingLongbow’s Dawn’s Awakening skin no longer has visible barrel with scopesNemesis’ Demon’s Whisper skin no longer obstructs player viewProvisional badge icon restored on Ranked match summary screenRarity display now updates after equipping from store or pack openingResolved occasional “[UI] Array index 100000000 is out of range (array size 45)” error when launching the gameRevenant now faces direction he is shooting in third person viewSkydiving into an exiting respawn dropship will no longer propel the player along with itSquad sorting now consistent between HUD and InventorySwapping to lower tiered armor after taking damage no longer requires refreshing the Death BoxAUDIOResolved rare cases where the priority system would kill certain local player weapon sounds at an incorrect timeGRAPHICSFixed squads’ animated poses sometimes ghost slightly on each otherPCFixed Intel ARC graphics cards defaulting to suboptimal video settingsFixed issue with low resolution textures when using adaptive supersampling or after changing resolutionPC DX12: fixed occasional bad triangle rendering on AMD cardsLEGENDSLoba: Tactical is no longer canceled when thrown on a tower near ContainmentMirage: resolved not breaking cloak sometimes when switching weaponsRevenantAssassin’s instinctDigital threats now highlight enemies after being highlighted by Assassin’s InstinctFixed cases where enemies were not being highlighted correctlyHighlight no longer interferes with other legend highlightsHighlight now applies to Mirage decoysForged Shadows shroud no longer gets stuck on indefinitely (previous hotfix)Wattson: fences now collapse when the round ends, preventing ongoing damage audio in post-match screenQUALITY OF LIFEAdded Offscreen Portraits settingCaustic: restored “Shield Cracked” VO in GermanFiring Range: blue Nessie stays hidden for now… but a new challenger has appearedImplemented additional security measuresImproved PC controller supportController input will no longer be processed when a different window has focusAdded native support for PS4 and PS5 Bluetooth-connected controllers. Players who have been relying on Steam Input to use PS4 and PS5 controllers over Bluetooth should disable that setting in Steam.Mixtape: assists are now awarded for Assisted Kills by ALL Teammates in modes where multiple squads are teamed togetherPingsPing Enemies on the map: double-clicking the Ping Button will place an Enemy Ping on the map at that positionReply to Enemy Pings with Ok, Hold On, and Wait ping reply optionsRampart: players can now pick up their amped walls while in placement modeRevenant Add vibration support when Forged Shadows shield is damaged, and when the shield reforms or breaksImprove vibration support when charging Shadow PounceLOCALIZED AUDIOLocalized audio is being moved out of the base game package on Playstation. Users who play Apex Legends in languages other than English will need to download the free Additional Content pack that contains the audio for their preferred language. In-game text is not impacted by this change.



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