Need a hand in Reverse 1999? Well, A Knight has two. In fact… he doesn’t have much else. That doesn’t hold back this loyal swordsman from giving his all in battle though, and our Reverse 1999 A Knight guide lets you know all he has to offer.
Reverse 1999 is a time-hopping adventure where you cross the eras to find the answer to a catastrophic mystery. From Ancient Greece to the roaring Twenties, to the swinging Sixties, fight your way through the centuries and meet a huge cast of colorful and wacky characters. Ever wanted to fight monsters with an apple in a tie, a UFO, and some disembodied arms? Now’s your chance.
Reverse 1999 is available right now on Google Play. We’ve also got a Reverse 1999 tier list, and a Reverse 1999 codes guide.
Reverse 1999 A Knight Guide
We’ve split the details on this character into sections for quick reference. Handy!
A Knight Basic Information
- Stars: ★★★★★★
- Element: Spirit
- Role: Attacker
- Primary Damage: Reality
A Knight Moves
Characters in Reverse 1999 have access to a few different special moves they can call on.
After AD778
- Attacks multiple targets for 400% Reality damage.
- If an enemy is destroyed, all allies gain the Rousing Morale effect.
Justice
Single-target attack. Deals Reality Damage.
- Level 1 -180% Reality Damage. If the attack destroys the enemy, A Knight gains 1 Moxie.
- Level 2 – 250% Reality Damage. If the attack destroys the enemy, A Knight gains 2 Moxie.
- Level 3 – 450% Reality Damage. If the attack destroys the enemy, A Knight gains 3 Moxie.
Glory
Attack multiple targets. Deals Reality Damage.
- Level 1 – 150% Reality Damage to two enemies.
- Level 2 – 150% Reality Damage to two enemies. +1 Moxie.
- Level 3 – 225% Reality Damage to two enemies. +2 Moxie.
A Knight Effects
A Knight’s moves can leave a lingering effect.
- Rousing Morale – +50% Damage dealt.