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Far Cry 6’s reception makes it clear the series needs its own revolution

Byadmin

Oct 8, 2021


Far Cry 6 is out now, and it sure is another Far Cry. Looking at the critical response, including our own Far Cry 6 review from Lauren, there’s a sense of increased apathy despite it being pretty damn fun. The consensus seems to be that it’s what we’ve come to expect from the series, at least since Far Cry 3—decent combat and a gorgeous open world, stuck with repetitive side tasks and a half-baked story that treats revolution like an aesthetic rather than a theme. Last time it was cults. Before that it was a revolution—again. While that’s worked before, it’s clearly having diminishing returns. 

There’s a certain irony to be had in a game with revolution at its forefront doing absolutely nothing of the sort in its formula. “Far Cry as a whole is frozen in time,” Polygon’s Diego Arguello writes in his review. “The few mechanical additions in the series’ latest entry don’t show much improvement over what Far Cry 5 or Far Cry New Dawn have already explored.” In his VGC review, Jordan Miller goes even further: “The island of Yara is a visual treat, but it’s a facade that barely disguises a game that feels, from a gameplay perspective, like it could have been released nearly a decade ago.”

Lauren shared similar feelings in our review, saying “Yara is super lush and wonderful to explore, but the story and main villain are predictable.” It’s a wonderful setting for taking lovely screenshots and causing all sorts of chaos, but scrape beneath the surface and there aren’t any surprises.

(Image credit: Ubisoft)

You might be jumping off cliffs and commanding an alligator to murder your enemies, but Far Cry 6 lacks its protagonist’s adventurous spirit. Far Cry 3 established the formula, and since then the series has just been doing an encore. In attempting to nail that magic again, Ubisoft has made plenty of entertaining games, but exhaustion for this blueprint is starting to show.





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