• Mon. Sep 23rd, 2024

Sega of America workers win union vote

Byadmin

Jul 10, 2023


Sega of America workers voted “yes” to officially form a union. The National Labor Relations Board counted the group’s mailed-in votes on Monday, with the Allied Employees Guild Improving Sega, or AEGIS, winning the vote.

One hundred seventeen votes were counted, 91 votes for the union and 26 votes against. (Several votes were challenged and not counted.) The unit will include more than 200 roles at Sega of America’s Irvine, California office, Communications Workers of America said in a news release.

The union spans several different departments: marketing, games as a service, localization, product development, and quality assurance. The Irvine office, which opened in 2022, houses up to 235 workers. With this win, AEGIS-CWA is the first video game industry union at a major company that spans multiple departments. Boston-based Activision Blizzard studio Proletariat attempted this earlier in 2023, but ultimately pulled its union petition. Next, the NLRB will have to certify the union before moving into bargaining.

“We are overjoyed to celebrate our union election win as members of AEGIS-CWA,” Sega of America translator Ángel Gómez said in a statement to press. “From the start of this campaign, it has been clear that we all care deeply about our work at SEGA. Now, through our union, we’ll be able to protect the parts of our jobs we love, and strengthen the benefits, pay, and job stability available to all workers. Together we can build an even better SEGA. We hope our victory today is an inspiration to other workers across the gaming industry. Together, we can raise standards for all workers across the industry.”

The video game industry’s union push has largely been spearheaded by QA workers and indie studios, with indie Tender Claws Human Union leading the way with its department-spanning union.

Sega itself is headquartered in Japan, but it has several localized offices across the globe. It’s best known for its arcade and video games in franchises like Sonic the Hedgehog, Yakuza, and Persona. Sega Sammy, the holding company for Sega and Sammy Corporation, gave its Japan-based employees a 30% salary increase in February, but it did not extend outside of Japan. Sega of America union members are looking to secure higher base pay, raises that meet inflation levels, improved benefits, and increased staffing to end overwork at the company.

With this win, the video game industry’s unionization efforts have reached another milestone; the efforts kicked off officially in 2021 when defunct indie studio Vodeo Games announced its union. Unions have continued to pop up across the industry, at studios both big and small, in the years that have followed. The largest so far is the ZeniMax Media QA union that voted yes in January. Activision Blizzard workers, whose company continues to be the subject of an acquisition effort by Microsoft, have so far formed two unions under the company.

Today’s win by the workers at Sega of America is part of a larger movement of game workers pushing back on industry norms that promote brutal overwork, discrimination, and unequal pay. Just last week, a former employee at Pokémon Go developer Niantic sued the company for alleged culture of gender discrimination and sexism that devalued women. With the seat at the negotiating table which a union provides, workers are looking to have a say in workplace operations and hold leadership accountable for issues like those alleged at Sega and elsewhere.



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