Looking for a complete list of HoloCure weapons and how to unlock them? Well, that’s exactly what this guide is here for. We list all of the weapons, unlock conditions, and even dive into what happens when you level them up. We’ll keep it updated too, and add new weapons as they appear to this last. So, make sure you bookmark it and check back often to ensure that you always have the latest knowledge.
HoloCure is a brand new gacha game that’s blown up out of nowhere. It’s like a roguelike meets bullet hell, with you unlocking characters and taking on hordes of monsters. It takes place in the hololive YouTube franchise, so you might recognise the characters – called idols here – from that. And the monsters? Crazy fans. It’s super relatable to real-life YouTubers.
We’ve put together a HoloCure tier list, to help you pick the best idols, and a HoloCure items list and HoloCure collabs list. Read all three and you will absolutely destroy.
HoloCure Weapons List and Unlock Conditions
Below, we’ll list all of the HoloCure weapons that you can currently use, and what happens when you level them up:
Spider Cooking
Unlocked by default.
- Level One: Create an area of Miasma, slowing enemies and dealing damage
- Level Two: Increases damage by 15%
- Level Three: Increases damage by 30%
- Level Four: Increases area by 25%
- Level Five: Increases attack frequency by 20%
- Level Six: Increases damage by 30%
- Level Seven: Adds knockback on hit
Elite Lava Bucket
Unlocked by default.
- Level One: Leaves lava on the ground, dealing damage
- Level Two: Increases area by 20%
- Level Three: Throws two lava buckets
- Level Four: Increases Damage by 30% and duration of lava by one second
- Level Five: Increases Damage by 30%
- Level Six: Throws three lava buckets
- Level Seven: Throws four lava buckets and increases area by 20%
HoloCure Weapons – Holo Bomb
Unlocked by default.
- Level One: Deals area damage
- Level Two: Increases area by 15%
- Level Three: Increases Damage by 20%
- Level Four: Throws two bombs
- Level Five: Reduces attack delay by 20%
- Level Six: Increases area by 20%
- Level Seven: Throws three bombs
Psycho Axe
Unlocked by default.
- Level One: Throws an axe
- Level Two: Increases axe size and damage by 20%
- Level Three: Reduces attack delay by 20%
- Level Four: Increases axe size by 20% and damage by 33%
- Level Five: Removes hit limit and lasts one second longer
- Level Six: Increases axe size by 50%
- Level Seven: Increases damage by 50%
Cutting Board
To unlock, survive ten minutes in a single run with Ina.
- Level One: Creates a wall that damages targets behind
- Level Two: Increases wall size by 30%
- Level Three: Increases Damage by 30%
- Level Four: Walls travel further
- Level Five: Increases Damage by 50%
- Level Six: Reduces attack delay by 0.5 seconds
- Level Seven: Adds more walls
HoloCure Weapons – Plug Type Asacoco
Unlocked by default.
- Level One: Fires a tail at a random target
- Level Two: Increases Damage by 20%
- Level Three: Fires an additional Asacoco
- Level Four: Increases Damage by 30%
- Level Five: Fires an additional Asacoco
- Level Six: Knocks back on hit
- Level Seven: Fires an additional Asacoco
Glowstick
Unlocked by default.
- Level One: Throw a glowstick at an enemy, which returns to the player
- Level Two: Increases Damage by 20%
- Level Three: Increases hit limit by ten and throws another glowstick
- Level Four: Increases the size by 25%
- Level Five: Throws one more glowstick
- Level Six: Increases Damage by 33%
- Level Seven: Throws one more glowstick
Idol Song
Survive for ten minutes as IRyS in a single run.
- Level One: Fires magical musical notes in either direction
- Level Two: Increases Damage by 25%
- Level Three: Increases speed and width
- Level Four: Increases note size by 25%
- Level Five: Reduces attack delay by 20%
- Level Six: Increases note size by 25%
- Level Seven: Increases Damage by 50%
HoloCure Weapons – BL Book
Unlocked by default.
- Level One: Repels targets with spinning books
- Level Two: Adds another book
- Level Three: Increases Damage by 30% and orbits for an additional second
- Level Four: Adds another book
- Level Five: Increases Damage by 40%
- Level Six: Adds another book
- Level Seven: Increases Damage by 40%
Fan Beam
To unlock, beat Fubuzilla.
- Level One: Fires a lazer beam horizontally
- Level Two: Increases size by 30%
- Level Three: Reduces attack cooldown by 0.5 seconds
- Level Four: Increases Damage by 50%
- Level Five: Reduces attack cooldown by 0.5 seconds
- Level Six: Increases size by 50%
- Level Seven: Fires an additional beam
Pistol Shot
Amelia Watson’s default weapon.
- Level One: Shoots three projectiles forward. Horizontal only
- Level Two: Shoot an additional shot, and each bullet pierces one time
- Level Three: Increases damage by 25%
- Level Four: Bullets ricochet if the hit limit is reached
- Level Five: Each bullet can pierce an additional time / Reduces the time between attacks by 25%
- Level Six: Increases damage by 40%
- Level Seven: Shoots two additional shots and pistol becomes a spread type
Trident Thrust
Gawr Gura’s default weapon.
- Level One: Mid-ranged stab attack in front
- Level Two: Increases damage by 20%
- Level Three: Stab one extra time, forming a V shape
- Level Four: Reduce the time between attacks by 15%
- Level Five: Increases damage by 40%
- Level Six: Increase attack area by 25%
- Level Seven: Thrust three times in a fork-like shape
Summon Tentacle
Ninomae Ina’nis’s default weapon.
- Level One: A tentacle shoots out in front
- Level Two: Increases damage by 20%
- Level Three: Reduces the time between attacks by 20%
- Level Four: Increases attack area by 25%
- Level Five: Increases damage by 50%
- Level Six: Adds a small knockback on hit
- Level Seven: Chain another tentacle in a random direction
Scythe Swing
Takanashi Kiara’s default weapon.
- Level One: Swings in a half circle arc in front
- Level Two: Increases damage by 20%
- Level Three: Increases attack area by 20%
- Level Four: Increases damage by 30%
- Level Five: Reduces the time between attacks by 25%
- Level Six: Increases attack area by 30%
- Level Seven: Increases damage by 40% and has a 7% chance to instantly kill
Play Dice
Hakos Baelz’s default weapon.
- Level One: Throw out a dice. The number on the dice determines the damage
- Level Two: Increases damage by 30%
- Level Three: Throws two dice
- Level Four: Dice shoots out further, and increases area of attack by 30%
- Level Five: Adds a small knockback on hit
- Level Six: Increases damage by 30%
- Level Seven: Throws three dice
Clock Hands
Ouro Kronii’s default weapon.
- Level One: Stab forward with a large clock hand, and at a random target with the smaller clock hand
- Level Two: Increases area of attack by 20%
- Level Three: Increases damage by 30%
- Level Four: Reduces the time between attacks by 10%
- Level Five: Increases area of attack by 30%
- Level Six: Reduces the time between attacks by 15%
- Level Seven: Increases damage by 50% and stuns targets for 0.5 seconds
Nature Shield
Ceres Fauna’s default weapon.
- Level One: Creates three razor sharp leaves that spiral outward
- Level Two: Increases damage by 20% and increase hit limit by five
- Level Three: Reduces the time between attacks by 15%
- Level Four: Shoots two additional leaves
- Level Five: Increases area of attacks by 30% and increases hit limit by five
- Level Six: Increases damage by 30% and removes hit limit
- Level Seven: Shoots two additional leaves and aims towards targets
Bird Feather
Nanashi Mumei’s default weapon.
- Level One: Shoots a bunch of feathers at a spread, which pierces through targets
- Level Two: Increases damage by 20%
- Level Three: Increases hit limit by five
- Level Four: Shoots an additional feather
- Level Five: Reduces the time between attacks by 30% and increases hit limit by five
- Level Six: Shoots two additional feathers
- Level Seven: Feathers home into targets three times
Orbit
Tsukumo San’s default weapon.
- Level One: Creates an orbiting planet that hits multiple targets
- Level Two: Increases damage by 20%
- Level Three: Increases area of attack and range by 20%
- Level Four: Increases damage by 33%
- Level Five: Increases area of attack and range by 30%
- Level Six: Reduces the time between attacks by 10%
- Level Seven: Creates a second planet that knocks back targets
Nephilim Blast
IRyS’s default weapon.
- Level One: Shoots dual light and dark blast
- Level Two: Increases damage by 20%
- Level Three: Increases attack area by 50% and each blast can pierce three additional times
- Level Four: Reduces the time between attacks by 25%
- Level Five: Can pierce through targets
- Level Six: Increases damage by 33%
- Level Seven: Blast becomes a short beam that hits many times
And that will do it for our HoloCure weapons list. Make sure to grab the game via the download link at the top of this page.