• Tue. Oct 22nd, 2024

I understand why my main got nerfed, but the pain is real

Byadmin

Aug 2, 2022


Nerfs kind of suck, right? We’ve all had something we love playing decimated by a nerf and I’ve finally come to realise just how many times patches have ruined my fun. I am all for games nerfing overpowered elements, that’s part of making things fair for everyone. But seeing a character you main get absolutely battered by a nerf because everyone suddenly realises how good they are is gaming’s most humbling equaliser. 

In short: Riot is about to implement a big nerf on the Valorant agent Chamber. In the PBE (public beta environment) there have been a plethora of nerfs tested and they’ll soon be on their way to the game. His teleport, ‘Rendezvous’, takes longer to come off cooldown, even more so if destroyed by the enemy. His trap, ‘Trademark’, doesn’t slow enemies for as long and has a smaller trigger radius. Chamber’s ultimate, ‘Tour De Force’ takes one more point to earn, and his pistol’s bullets, ‘Headhunter’, costs more in the buy phase. These changes make him expensive and less evasive, allowing more opportunities to flank and track him down. And this will raise the question of if he’s longer worth a spot in a competitive matches.





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