• Mon. Oct 2nd, 2023

Apex Legends Update 1.000.047 Unleashes Harbingers Collection Event


Sep 19, 2023

Respawn has lifted the lid on the Apex Legends update 1.000.047 patch notes for your consumption, which adds support for the Harbingers Collection Event. Check out the latest Apex Legends patch notes below.Related Content – Sony PS5 Complete Guide – Everything Explained About PlayStation 5 For New Owners In 2023BALANCE UPDATESWeapon Crafting rotation30-30 Repeater enters the crafterRE-45 with Hammerpoint Rounds enters the crafterMozambique returns to floor lootNemesis returns to floor lootLowered autoplayer difficulty in orientation matchesRedistributed the pockets of high tier armor within POI’s (ex.the center of Countdown on World’s Edge) into the global loot poolWEAPONSNemesis Burst ARDamage reduced to 16 (was 17)ADS recoil increasedLEGENDSFuseKnuckle ClusterTactical deployment speed increasedHorizonGravity LiftWeapon accuracy decreased while in Lift (more spread)Vertical Lift speed reduced by 20%Hover time at top of Lift reduced to 0.5s (was 2.0s)RampartAmped CoverPlacement time reduced to 2s (was 3s)Rampart now remains in placement mode after deploying a wallRevenantForged ShadowsReduce time extension from knocks to 5s (was 10s)Extra damage to the shroud will bleedthrough to Revenant if it breaksShadow PounceSlightly increased pounce angle compensation when looking at the groundMAPSWorld’s Edge After Dark added to LTMRANKEDRecent Hotfix: September 6, 2023Guaranteed (%, per kill) Elimination Bonus has been raised across all skill levelsPoint disparity between teammates of vastly different skill has been reducedBUG FIXESDigi-Threat now correctly highlights enemies through close proximity multi-layered FXGold magazine and gold bolt now work after being killed by a dummyLevel 1 accounts no longer appear as Champions in pubsAudioCertain weapon sounds (such as Rampart’s mounted turret motor) now stop upon match endFinishers should no longer have doubled-up or missing audioWeapon draw audio now plays correctly when swapping legends in the firing rangeOlympusNew Revenant Heirloom no longer changes to original Dead Man’s Curve coloring after leaving the Fight Night ring on OlympusResolved endless skydiving after flying off map with a TridentPC DX12Resolved incorrect cursor location when using the controller in certain resolutionsRestored game window positioning when video settings are resetLEGENDSAsh’s Floating Point emote no longer has incorrect soundBloodhound’s Piercing Plasma no longer occasionally turns enemies invisibleCrypto will now get kicked out of his drone when silencedMirage restored heirloom allowing players to switch weapons without breaking cloak after a reviveSeer’s Focus of Attention no longer interrupts other highlight items and abilitiesVantage’s Spotter’s Lens restored in Firing RangeValkyrie’s Bladed Decent no longer stutters visuallyWraith no longer gets stuck when meleed while using Into the Light finisherRevenantForged ShadowsDamage to the shroud now contributes to damage stats and evo pointsFriendly arc stars and knuckle clusters no longer stick to the shroudMad Maggie’s Warlord’s Ire now highlights Revenant when you hit his shroudVantage’s Sniper’s Mark now applies when you hit his shroudStun effects now apply when his ultimate is activeNo longer gets stuck in Shadow Pounce when activating the ability before landing from the dropshipResolved animation canceling when using Shadow Pounce that allowed you to draw weapons earlyRestored highlight from Assassin’s Instinct showing up in cases where enemies are visible but partially obstructedStopped Shadow Pounce automatically deploying after climbing a ledgeQUALITY OF LIFEBloodhound can see Revenant’s Forged Shadows activation pointFiring Range Supply Boxes now sort weapons by type for easy accessLoba’s Black Market now sorts weapons by type for easy accessImprovements to how our audio engine dispatches and prioritizes audio voicesMore accurate shadow rendering for legends and weapons in game menusPC DX12: implemented new RHI (Rendering Hardware Interface) rendering backend

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